Page 104 of 114 FirstFirst ... 4 54 94 102 103 104 105 106 ... LastLast
Results 1,031 to 1,040 of 1137
  1. #1031
    Player

    Join Date
    Mar 2011
    Posts
    37
    All I can say is that I seriously hope SE looks at this thread and sees all of the commotion and pressure to make a proper job system, cause if they mess up, the forums will explode...

    hear that SE? Take this golden opportunity to actually provide some life to FFXIV... don't fail this miserably and just give us another reason to leave FFXIV again... this time for good. lol
    (1)

  2. #1032
    Player
    EdenArchangel's Avatar
    Join Date
    Mar 2011
    Posts
    560
    Character
    Fallen Eden
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Does anyone know which page the Community Rep's response is? Or is able to quote it for those curious just for that?
    (0)

  3. #1033
    Player
    Sorel's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    703
    Character
    Sorel Evans
    World
    Ragnarok
    Main Class
    Blacksmith Lv 38
    Quote Originally Posted by Bayohne View Post
    Spoke to the dev. team to try and wrangle some more details regarding the upcoming job system. The current thinking is to have one job for one class. So for example, if you are a gladiator, the job you could unlock would be paladin, etc. Right now, we can't give any further details about the possibility of having multiple jobs per class.

    To try and stave off the coming flood of "So if gladiator becomes paladin, then what will xyz class unlock?" You'll have to stay tuned for more details in the future!
    Here you go. Page 81. Post #801. Or follow the link in the quote.
    (2)

  4. #1034
    Player
    Asmeret's Avatar
    Join Date
    May 2011
    Posts
    236
    Character
    Asmeret Ikati
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Sorel View Post
    Here you go. Page 81. Post #801. Or follow the link in the quote.
    I don't understand that quote. Why only have 1 job per each class? It doesn't make much sense. If there's only going to be one job, then they should just add skills to the class. The only way jobs would be viable for different party play is to have different ways to play it.
    (0)
    Stick it in my Balmung.


  5. #1035
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    296
    Quote Originally Posted by Asmeret View Post
    I don't understand that quote. Why only have 1 job per each class? It doesn't make much sense. If there's only going to be one job, then they should just add skills to the class. The only way jobs would be viable for different party play is to have different ways to play it.
    In that quote, Bayohne is referring to unlocking jobs. It's still unclear whether we'll be able to use the jobs with other classes.

    As to why only 1... probably to get things released ASAP. The phrase "current thinking" suggests to me that they aren't ruling out more for the future.
    (1)

  6. #1036
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,064
    In that quote, Bayohne is referring to unlocking jobs. It's still unclear whether we'll be able to use the jobs with other classes.
    Actually you're just in denial. Bayhone's post clearly states that its on job per class and he even gave an example of Gladiator unlocking Paladin (i.e., Gladiator specializes as Paladin) and he even went on to say there is nothing planned with regards to job specialization on different classes, the typical response you would expect from SE. Job are only specializations, so it will take Gladiator and make it a much better tank and call it Paladin (it will do this by tweaking its stats most likely and giving it access to job specific abilities), it will do the same with Marauder and make it a much better DD and maybe call it Warrior, etc. They are separating overworld party/solo play from party dungeon play. At first I thought its a good idea now I don't even care.
    (1)

  7. #1037
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    296
    Quote Originally Posted by Bayohne View Post
    Spoke to the dev. team to try and wrangle some more details regarding the upcoming job system. The current thinking is to have one job for one class. So for example, if you are a gladiator, the job you could unlock would be paladin, etc. Right now, we can't give any further details about the possibility of having multiple jobs per class.

    To try and stave off the coming flood of "So if gladiator becomes paladin, then what will xyz class unlock?" You'll have to stay tuned for more details in the future!
    Quote Originally Posted by Mack View Post
    Actually you're just in denial. Bayhone's post clearly states that its on job per class and he even gave an example of Gladiator unlocking Paladin (i.e., Gladiator specializes as Paladin) and he even went on to say there is nothing planned with regards to job specialization on different classes, the typical response you would expect from SE. Job are only specializations, so it will take Gladiator and make it a much better tank and call it Paladin (it will do this by tweaking its stats most likely and giving it access to job specific abilities), it will do the same with Marauder and make it a much better DD and maybe call it Warrior, etc. They are separating overworld party/solo play from party dungeon play. At first I thought its a good idea now I don't even care.
    Is there a quote other than this one that you're referring to? Because I haven't read it.

    And to accuse me of being in denial when I really don't care whether we can use jobs on other classes or not is senseless. I'm not saying it's not true, I'm saying SE hasn't addressed the question. Show me a dev post that proves me wrong.
    (1)

  8. #1038
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    1 job per 1 class

    and 1 class per 1 job

    ok, this game is not going anywhere better
    (2)

  9. #1039
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,064
    You're reading it like you wanna read it and not like its written. Bayhone said, in the one you quoted above, that a single class will unlock a single job, meaning one job per class. Him saying, "Right now, we can't give any further details about the possibility of having multiple jobs per class." Pretty much saying there currently is no possibility of that happening. We'll see when its released I guess, sorry for saying you're in denial forget I said that I don't care to start a fight about this. But yea, guess we'll find out soon.
    (0)

  10. #1040
    Player
    Sorel's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    703
    Character
    Sorel Evans
    World
    Ragnarok
    Main Class
    Blacksmith Lv 38
    I'm making myself sound like a broken record, but ...

    Quote Originally Posted by Sorel
    Quote Originally Posted by Bayohne View Post
    The current thinking is to have one job for one class.
    The word "for" is too imprecise. Does "for" mean "unlock" or does it mean "available to"?? The implications of each are very different.

    Quote Originally Posted by Bayohne View Post
    So for example, if you are a gladiator, the job you could unlock would be paladin, etc.
    This sentence seems to indicate the the word "for" in the previous sentence meant "unlock".

    Quote Originally Posted by Bayohne View Post
    Right now, we can't give any further details about the possibility of having multiple jobs per class.
    Again, "having" is too imprecise a word. Does "having" mean "unlocking" or does it mean "playing as"??

    Simply put, Bayohne's post requires clarification that only the Community and/or Development Team can provide. Until then, this topic is still very debatable.
    (1)
    Last edited by Sorel; 06-09-2011 at 08:19 AM.

Page 104 of 114 FirstFirst ... 4 54 94 102 103 104 105 106 ... LastLast