Quote Originally Posted by mysterytaru View Post
Because we all wanna play the failgame that was Tanaka's direction. It was sooo much fun. /s
You guys want that game back? Might as well quit now. Even SE said his vision was the wrong vision. I don't know if you guys who are whining because Tanaka's game is dead have noticed, but there's more people on since 1.18 went live then there has been in a good while. I mean, really, it was so bad they literally took it away from him and stuck him on XI where he couldn't hurt anything anymore.



Because this is set in stone and not adjustable, right? Say it with me now: "1.18 was not the end of the changes." Say that until it's lays its little eggs of wisdom in your head and they hatch to be full realizations of This is Not the End.™
If they want to make a game with rigid role choices, and not much customization per class or job, they need to make a lot more than 6 jobs. It simply isnt enough variety to capture that many different playstyles that people want to play. Even FFXI would have had more freedom with 10 jobs and 10 possible subjobs, as well as multiple weapon choices per job. (this is in vanilla)

so they better get to work on releasing new jobs and classes fast, only two styles of mage (offense and defense) with no trees, or divergence is a really small amount. It was slightly workable when you had a lot of customization options, but they way they are going? nope.