Sorry Blood that was actually meant for Cairdeas, though it helps to have everyone lay out their premise. :P
I agree that jobs should be class specific and dependent on the conditions required to unlock the job in the first place. To arbitrarily throw out an existing mechanic, namely that weapons are intrinsically tied to the class you play, when moving into a system that's layered upon and, more than likely, reliant on the basic class system makes little to no sense. Apparently though I have the wrong impression of what Cair wants so I'm trying to get him to lay it out.