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  1. #271
    Player
    Cairdeas's Avatar
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    Mar 2011
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    Limsa Lominsa
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    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Class Uniqueness =/= Job Uniqueness they are to different systems and as mentioned in the post from Matsui they are making changes to the Classes themselves to promote their Uniqueness. The Job system is not meant to do that. The Jobs Uniqueness comes from its unchanging list of usable skills. a White Mage will always heal with cure spells. Thats its uniqueness. you can't break that by changing the weapon.
    (1)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  2. #272
    Player
    BloodLotus's Avatar
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    Mar 2011
    Location
    Gridania
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    539
    Character
    Blood Lotus
    World
    Sargatanas
    Main Class
    Lancer Lv 80
    Do you understand my point at least?
    (0)

  3. #273
    Player
    BloodLotus's Avatar
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    Mar 2011
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    Gridania
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    539
    Character
    Blood Lotus
    World
    Sargatanas
    Main Class
    Lancer Lv 80
    Quote Originally Posted by AlexiaKidd View Post
    I really don't think you understand the armoury system >.>
    Explain it to me so I understand.
    (0)

  4. #274
    Player
    Reika's Avatar
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    Mar 2011
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    Limsa Lominsa
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    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Good thing about that with white mage too is you would be able to use either a wand or a scepter and still be white mage. same thing for black mage.
    (0)

  5. #275
    Player
    BloodLotus's Avatar
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    Mar 2011
    Location
    Gridania
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    539
    Character
    Blood Lotus
    World
    Sargatanas
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Zenaku View Post
    Don't even try Cairdeas is a person when he set his mind to something there noting you can do about it you just going to fight with him for hours at end trust me i did for hours in eorzeapedia.com to i found out there noting you can do about it lol.
    I think I'm starting to notice that lol.
    (0)

  6. #276
    Player
    Cairdeas's Avatar
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    Mar 2011
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    Limsa Lominsa
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    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Weapons and Weapon Classes do not Define Jobs. Jobs do not Define Weapons and Weapon Classes. So you shouldn't be locked into only using one with the other.


    That is like saying "American Cars use Automatic Transmissions" "Only Automatic Transmissions can be used in American Cars"
    (2)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  7. #277
    Player
    BloodLotus's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    539
    Character
    Blood Lotus
    World
    Sargatanas
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Cairdeas View Post
    Class Uniqueness =/= Job Uniqueness they are to different systems and as mentioned in the post from Matsui they are making changes to the Classes themselves to promote their Uniqueness. The Job system is not meant to do that. The Jobs Uniqueness comes from its unchanging list of usable skills. a White Mage will always heal with cure spells. Thats its uniqueness. you can't break that by changing the weapon.
    The Job system is the vessel they are using to implement class uniqueness. I lul at you. Time to eat, I've run out of crumbs in my neckbeard.
    (0)

  8. #278
    Player
    BloodLotus's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    539
    Character
    Blood Lotus
    World
    Sargatanas
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Cairdeas View Post
    Weapons and Weapon Classes do not Define Jobs. Jobs do not Define Weapons and Weapon Classes. So you shouldn't be locked into only using one with the other.


    That is like saying "American Cars use Automatic Transmissions" "Only Automatic Transmissions can be used in American Cars"
    http://forum.square-enix.com/ffxiv/t...l=1#post140566
    (0)

  9. #279
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    Join Date
    May 2011
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    519
    SE, just hire cairdeas already
    (0)

  10. #280
    Player
    Cairdeas's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by BloodLotus View Post
    The Job system is the vessel they are using to implement class uniqueness. I lul at you. Time to eat, I've run out of crumbs in my neckbeard.
    Classes
    Actions will undergo major revisions, along with both the underlying mechanics and conditions.

    By major revisions, not only do we mean the tweaking of effects and potency of existing actions - we will work from the ground up to redesign and reassign actions based on clearly identified class roles.

    We will also make a number of changes as part of our reexamination of how actions are equipped and the character requirements for doing so. First, actions learned by each class will be set to the action bar by default when playing as that class. Also, we will be making some actions settable on any class, while other "class-defining" actions obtained at higher ranks will be usable only by that class.


    Jobs

    The job system
    - that series-defining trademark - will be implemented in FINAL FANTASY XIV (details such as specific jobs TBA). Quests to unlock each job will become available once you have reached a certain rank in the corresponding class.
    Rather than being advanced versions of classes, we would like players to think of jobs as specialized playing styles optimized for partying. While playing as a particular job will render you unable to equip certain actions of other classes, you will be compensated with access to exclusive actions, which can be acquired through quests.

    In practice, players will find the existing classes effective when playing solo or in certain party setups. Jobs, however, will shine in party situations where specific skill sets are demanded. Now, you didn’t hear this from me, but there are also rumors circulating that quests for obtaining job-exclusive equipment are also in the pipes.
    We at the development team are currently hard at work on the job system, and expect to have details to share with you soon.
    Where in there does he say Jobs are being implemented to create Class Uniqueness?
    Protip: He doesn't.

    The Reason they are implementing jobs stems from two core reasons.

    1. Players asked for the Traditional Job Names to be implemented but the devs felt changing the Armoury system and renaming the Classes as they were went against the core designs of the Armoury System which says your Weapon is your Class there is no difference between it.

    2. Players asked for the ability to better identify themselves as being set for a specific role in combat. Conjurers were tired of being asked to parties to heal when all they want to do is nuke. The Job System readily fixes this issue.


    None of those issues has to do with the Armoury Systems Class Uniqueness. It has to do with FF Nostalgia and Easy Role Identification.
    (2)
    Last edited by Cairdeas; 05-20-2011 at 09:16 AM.
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

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