Quote Originally Posted by AlexiaKidd View Post
I think some of you are missing the point here, allow me to try and explain:

Say for example MRD at R30 unlocks DRK as a Job. Now DRK as a Job comes with attack bonus, reduced defence and an increase in magic potency for dark magic. It also has it's own skills like Bloodweapon and Souleater. Now I can take my DRK job and place it on the class MRD but what Cairdeas is trying to say is that the Job should not be restricted to just MRD.
Nobody is missing the point we already said that

1) You could gain traits in a certain job to equip a job specific weapon, scythe, g.sword etc
2) DRK may not be added until a more suitable class is released.

I agree with this I do not want DRK to be restricted to using a G. Axe, there would be no harm in allowing you to equip a sword (GLA) and then placing the DRK job on top of it to create a sword wielding DRK. Or when new classes get implemented like G. Sword or War Scythe I should be able to level those up as you do now but place my DRK Job on top of it.
There is no harm in only that you are further watering the mechanics of the game down, the whole point of these jobs are to add a needed sense of class purpose and role definition, being allowed to add DRK to any job goes completely against that.