Results -9 to 0 of 1149

Dev. Posts

Threaded View

  1. #10
    Player
    Cairdeas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,759
    Character
    Julie Nymphiel
    World
    Balmung
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Focant View Post
    Weapon doesn't necessarily define a play style. The abilities and skills at ones disposal, however, does. A white mage may use a scythe, an axe, a sword, whatever. At its core though it is still a whm, defined by the skills given to it including cures and status removal spells. This applies for any job. No matter the weapon if the skillset is the same the role is, effectively, the same.
    That is what I've been trying to say this whole time. The Job is just a Role Specilization it doesn't go away just because you changed weapons

    A White Mage using an Axe, Lance, Staff, Fist, Arrow, Etc. It doesn't matter what weapon you equip. White Mage is a HEALER.


    Quote Originally Posted by Teknoman View Post
    As long as I dont see Dragoons running around with daggers. I think they are still trying to model the game closer to offline final fantasy titles instead of being just like XI...so expect to see jobs locked to certain weapon types.
    Why? I did DRG/Nin with dual daggers in XI and it was lots of fun.
    (0)
    Last edited by Cairdeas; 05-20-2011 at 05:13 AM.
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.