I understand why it has to be done this way, but I do hope sometime in the future the armoury system gets reworked a bit to allow multiple weapons per class. It's really not set in stone that Marauders have to use Great Axes, why can't say a Scythe or Great Sword also trigger being a Marauder? Perhaps a specific style of Great Sword or Scythe is Marauder, whereas another style may be Gladiator. This is already present in the Gladiator class where they really have 3 different weapon types. Sword, Dagger, and Machuaitil (sic). I think that would be a good way to allow classes a little more customization and also open up the road for new jobs. Because as it is right now... some jobs will make no sense linked to only one weapon. I mean how many jobs can you think of that only use Hand-to-Hand? Monk... that's about it. So what will Pugilists other jobs be? I guess Puppetmaster if they want to bring that back, but even still that's only two when I'd wager they'd want atleast three per class. Same with Lancer, Dragoon is pretty much it. And yes I realize the word "Lance" is right in their title, prehaps a rename to open it up a bit? Pugilist could be renamed Fighter. Just my opinion, but I hope multiple weapon types is something they consider. It's going to be a bit boring if we're stuck with the same-old never expanding weapon types.