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  1. #1
    Player
    AlexiaKidd's Avatar
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    Alex Kidd
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    Marauder Lv 90
    Quote Originally Posted by Zenaku View Post
    Yes and it should not be like that

    Class A unlock Job A,B,C
    Class B can not unlock job A,B,C he gets D,E,F

    Jobs should not be link with just a wep to fix this issue so a Mar can unlock dark knight but now they use Scythe DRK can use GS but really at the end there main wep is scythe and should alway be that.
    But then that would mean making 2 new weapon classes which in turn would need 2 new jobs each.
    (0)

  2. #2
    Player
    Zenaku's Avatar
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    FL,Hialeah
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    Zenaku Yamada
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    Cactuar
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    Conjurer Lv 50
    Quote Originally Posted by AlexiaKidd View Post
    But then that would mean making 2 new weapon classes which in turn would need 2 new jobs each.
    they wont use Two wep just the Scythe only Great sword can be something else like PLD


    @BloodLotus PUG would become Monk / THF i think Ninja would be it be it own job or something else.
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    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  3. #3
    Player
    AlexiaKidd's Avatar
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    Alex Kidd
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    Quote Originally Posted by Zenaku View Post
    they wont use Two wep just the Scythe only Great sword can be something else like PLD


    @BloodLotus PUG would become Monk / THF i think Ninja would be it be it own job or something else.
    Well that was my original train of thought that each job would come with it's own kind of secondary weapon. So if MRD unlocked DRK they could use a scythe as well as a G.Axe. Then however would they add the ability to level Scythe or would it be tied to MRD's G.Axe.

    To continue gaining ranks with say my DRK/MRD would I have to have a G.Axe equipped or would the Scythe take over from it.
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  4. #4
    Player
    Focant's Avatar
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    Character
    Arturia Rivaut
    World
    Balmung
    Main Class
    Conjurer Lv 70
    I skipped over several pages so I'll comment on the first few.

    As I understand it, the job system is meant to be a bit more rigid. They mentioned locking out certain cross class abilities and giving ones unique to that job alone, that on top of ranking up a specific class for even opening them. All of this is supposed to create more specific party roles, a more rigid system. They even mentioned that the current class system is good for solo and casual party play, as it offers a lot of flexibility and variety. The idea of allowing multiple, unrelated weapons to be used on jobs sounds counterintuitive to the purpose of the job system to begin with.

    If you do want to play whatever role you want, that sounds like it's the realm of the current class system. Jobs, again as I understand it, are meant to fill specific roles and will be a lot more rigid and defined. Obviously that also includes weapon usage.
    (0)
    Last edited by Focant; 05-20-2011 at 04:16 AM.
    Arturia Rivaut - WIPE! - Besaid/Balmung

  5. #5
    Player
    Zenaku's Avatar
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    Zenaku Yamada
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    Cactuar
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    Conjurer Lv 50
    Quote Originally Posted by Focant View Post
    I skipped over several pages so I'll comment on the first few.

    As I understand it, the job system is meant to be a bit more rigid. They mentioned locking out certain cross class abilities and giving ones unique to that job alone. All this on top of ranking up a specific class for even opening them. All of this is supposed to create more specific party roles, a more rigid system. They even mentioned that the current class system is good for solo and casual party play, as it offers a lot of flexibility and variety. The idea of allowing multiple, unrelated weapons to be used on jobs sounds counterintuitive to the purpose of the job system to begin with.

    If you do want to play whatever role you want, that sounds like it's the realm of the current class system. Jobs, again as I understand it, are meant to fill specific roles and will be a lot more rigid and defined. Obviously that also includes weapon usage.
    Yep my point you can level up CONJ and unlock monk that just make no sense or be a Lancer and unlock monk.
    (0)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  6. #6
    Player
    Cairdeas's Avatar
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    Julie Nymphiel
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    Balmung
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    Marauder Lv 60
    Quote Originally Posted by Zenaku View Post
    Yep my point you can level up CONJ and unlock monk that just make no sense or be a Lancer and unlock monk.
    You still do not understand my point.

    How I hope it works.

    1. Equip Fist Weapon
    2. Become Pugilist
    3. Level Pugilist to Rank 30
    4. Quest for Monk becomes available
    5. Unlock Monk.
    6. Now no matter what class you are on as long as you are above rank 30 you can assign Monk as your job to modify your playstyle for that Weapon Class.

    What I Do NOT want

    1. Equip Fist Weapon
    2. Become Pugilist
    3. Level Pugilist to Rank 30
    4. Quest for Monk becomes available
    5. Unlock Monk.
    6. You can now only equip Monk if you are on Pugilist even if another weapon is valid for Monk (Pole/Staff/Club) based on FF Lore.
    (1)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  7. #7
    Player
    Zenaku's Avatar
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    Zenaku Yamada
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    Cactuar
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    Conjurer Lv 50
    Quote Originally Posted by Cairdeas View Post
    You still do not understand my point.

    How I hope it works.

    1. Equip Fist Weapon
    2. Become Pugilist
    3. Level Pugilist to Rank 30
    4. Quest for Monk becomes available
    5. Unlock Monk.
    6. Now no matter what class you are on as long as you are above rank 30 you can assign Monk as your job to modify your playstyle for that Weapon Class.

    What I Do NOT want

    1. Equip Fist Weapon
    2. Become Pugilist
    3. Level Pugilist to Rank 30
    4. Quest for Monk becomes available
    5. Unlock Monk.
    6. You can now only equip Monk if you are on Pugilist even if another weapon is valid for Monk (Pole/Staff/Club) based on FF Lore.
    Ok hell no i don't want that lol why in the hell would you want that? they just said it that you can put action on some type of class within your job system which mean

    You most be on Pug to play as monk you most be on CONj to play as White mage

    you most use Hand to hand to play as monk you most you STAFF to play as white mage

    sorry your idea make no sense the game is base on wep your wep is your job/class

    they said that there some action you not allow to put so pretty much say if you put yourself whitemage your not allow to put any GLD spell so if you playing as GLD and have whitemage title you pertty much pointless it just a diff in WEP that make no sense.

    sorry but no your idea not to be rude but it's dumb and make no sense with the system they have now.
    (0)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  8. #8
    Player
    Cairdeas's Avatar
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    Julie Nymphiel
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    Balmung
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    Marauder Lv 60
    Quote Originally Posted by Zenaku View Post
    Ok hell no i don't want that lol why in the hell would you want that? they just said it that you can put action on some type of class within your job system which mean

    You most be on Pug to play as monk you most be on CONj to play as White mage

    you most use Hand to hand to play as monk you most you STAFF to play as white mage

    sorry your idea make no sense the game is base on wep your wep is your job/class

    they said that there some action you not allow to put so pretty much say if you put yourself whitemage your not allow to put any GLD spell so if you playing as GLD and have whitemage title you pertty much pointless it just a diff in WEP that make no sense.

    sorry but no your idea not to be rude but it's dumb and make no sense with the system they have now.
    Weapon Classes are NOT Jobs and JOBS are not Weapon Classes stop confusing the Two.

    Gladiator is only a Sword User. Paladin is a Tank. One is a weapon specialist, one is a playstyle. I shouldn't be forced to play a playstyle on a weapon I don't like. If my playstyle is "DD and Spiritual Healer" Alah Monk, I should be able to perform that playstyle on my prefered weapon (Bo-staff, club what ever.) not limited to fist weapons.
    (2)
    I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

  9. #9
    Player
    Sorel's Avatar
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    Sorel Evans
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    Ragnarok
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    Blacksmith Lv 38
    Quote Originally Posted by Focant View Post
    Jobs, again as I understand it, are meant to fill specific roles and will be a lot more rigid and defined. Obviously that also includes weapon usage.
    Why does it necessarily have to include weapon usage? That's the part of the argument that I don't understand. What is the bad thing about a Dark Knight that can use both a sword and an axe? I'm not being sarcastic at all. I'm asking honestly. Please break it down for me specifically.
    (0)

  10. #10
    Player
    Jinko's Avatar
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    Gridania
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    Jinko Jinko
    World
    Moogle
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    Arcanist Lv 80
    It's probably as simple as say MRD completes DRK quest and gets the trait to equip a scythe.

    The job system is obviously more than just play style from what I understand of the information it will allow us to use job specific abilities and traits whilst restricting us from others.

    Say for example

    CON > BLM not being able to cast white magic and vice versa for CON > WHM.
    (0)
    Last edited by Jinko; 05-20-2011 at 04:24 AM.

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