I'm of mixed feelings following this announcement. one one hand, almost all of the upcoming changes are necessary and benificial to the game. on the other hand, I feel that the announced class/job system is an inelegant solution to the class specialization problem. I like the idea of jobs, including the idea that they can be unlocked from class levels. I don't like the idea that classes will be rearranged or that jobs will be restricted to certain classes. I don't believe changing class respective skills will change much, and doing so might annoy player and reduce player flexability, which is one of the high points of the game. I also don't feel that placing classes in specific roles is necessary. Looking over the original intent, the current classes are simply what weapon is used, i don't see why a player with a certain weapon can't fill any role they wish in a more realistic setting. Associating jobs with specific weapons will siply agravate this problem. I have issues with a system that doesn't allow jobs with any weapon.
I would favor adding in jobs seperately like the ffxi, in addition to the current classes, with each indepedent of each other. Yes it might add to the amount of leveling necessary for current players, but i feel it would be more realistic and more fun overall. This way jobs could be played with any weapon. I would hate to see so much of the flexibility that makes this game enjoyable disappear.