I'm aware jobs are not something 100% new and that wasn't what my issue was. It's that they don't really explain how they will work in terms of a system(not play style or role) IE will they too be Weapon=Job? Or will it be something you toggle on and off when you unlock them. I'm also somewhat worried about redundancies when it comes down to spells and abilities. Most if not all the spells and abilities one would need for functional party play are already in the game. Will those abilities be taken from the classes and added to the jobs(which would be OK except for mages as most everything would go bye bye) Or will they have new spells and abilties or just the same things with added effectiveness. Really alot of that is Valid stuff to want to know and it's stuff they should already have planned out or a rough idea about. Especially if they are telling us about jobs.
I also know that the content will make it's when into the game when it's done but a time line of sorts is helpful. Yoshi P always either gives us a rough date(which is how we know when 1.18 is coming btw) or some kind of outline of what is more important and when we might see what. We didn't get any of that in regards to the combat stuff. Just that some will be out in 1.18 and some won't. When the game is losing players very quickly they need to be more clear on what is happening when so players don't just give up and leave(which I have been seeing first hand left and right as friends are leaving the game rather quickly)
When reading the lines doesn't give enough info(or the info you SHOULD get) you kinda have no choice but to read between them(which btw I didn't do as I was simply asking for answers and not making rash assumptions based on what I read)