I don't understand how people can say that it sounds like these changes are only in the planning phase. It has been established that dungeons will be introduced in patch 1.18, and that the first of many battle system adjustments will coincide with the introduction of dungeons. Since 1.18 is next month, logically they are way beyond the planning phase. But there are many pieces to this puzzle. At worst, some of the pieces are being planned, yet others are ready to place in the final product.

On to my thoughts on the topic. I agree with those who say, as Sorel did, that it's a bad idea to give classes and jobs a one-to-one relationship. As an example, I believe the Black Mage job should be able to be unlocked by either CON or THM. I'm also not too keen on pushing classes into certain roles. Isn't that why the Job system is being created? The fact that jobs and job abilities are to be gained via quests, that kinda implies to me a lack of job levels. It sounds more like a hat you wear as opposed to a profession you gain skill in. I can't wait to see how it is implemented.

I rather enjoyed reading the blueprint. I have faith that FFXIV will be the best it can be, even if it can't be perfect for everyone.