That was very nice to read. I can't wait to hear what the new jobs are going to be. What I also wonder is, will they use the same weapon as the class you gain the quest off of.
Like leveling Gladiator gives you the quest for lets say....Paladin and Dark Knight. When you do the DK quest, you still use a sword, but use Dark Knight like abilities and stats are more allocated towards an offensive style. It sounds like this would make sense, but I am prepared for anything coming up.
I also am cool with taking physical levels away, and allowing point allotment in the classes themselves. This is actually a great compromise. The physical level system sounds great on paper, yet it was not executed properly, since it took away the idea of wanting to switch classes. This idea sounds great and will help bring uniqueness to the class you are playing. I also like how even though you are not awarded as many points per level, each point will have a lot more effect.
I am also in favor in how they are setting up dungeons like raids. My question is, is this a raid like 10/25-man raids in WoW where it is an all night event, with several bosses, ending with a major boss at the end, or are we getting a dungeon that can be completed in a short period of time like Deadmines is to WoW? The word "raid" is kind of used loosely, looking forward to what they mean by that exactly. I am also looking forward to more NM fights, lets get some real hard ones in there!
So it sounds pretty straight forward in auto-attack, which we were expecting. It kind of sounds like they are going with a delay feature in auto-attack like FFXI, where something like a sword will have less delay than an axe, but show less damage than an axe naturally. I think this system works, as long as you balance TP/damage with the weapons.
I love the ideas for hate control and enmity. I am currently playing a Gladiator right now, and I find tanking nothing but tedious right now, struggling to keep a group of enemies on me. His plans for this sound tight, even though I will turn my GLA into a DPS if one of it's job quests is a DPS style class, haha.
I am a bit disappointed that the action bars will not get it's fine tuning till a later date. It isn't a big deal though, I am willing to take 2-3 minutes setting my bar up every time I switch a class.
Everything is just sounding fantastic so far, ohh man why does June feel so far away!?



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