First things first.
Thank you so much for sharing this incredible information with us. The timing of this couldn't be better I think.
I read every word of this post and some parts multiple times. heheh And as a long~ time fan of the Final Fantasy series, I am very pleased with this news and appreciative of your hard work. I know it must have taken a lot of meetings and collaboration with a lot of people just to get to this point of revising the game based on the player poll results.
Having said that, there are a couple of points that I would like to bring up. I'll try to keep it simple....
* threat meter * I'm a Tank first and foremost in XIV and all I can say is, I hope this meter is optional/togglable (on/off) like head gear for example. I don't want to know the exact percentage of hate I have against the rest of the party. Takes the mystery and fun out of fight I think.
* Quote * "Lastly, in conceiving these changes, we have kept one fact close to heart: simply making enemies stronger does not equate to an environment that fosters and rewards skillful play."
The above statement gives me great confidence that you're not artificially improving the game but instead really taking the ingredients of your MMO recipe seriously.
* Point Allotment * So let me get this straight. Physical no longer gives points, Ranks in your class do....so does that mean each Class has it's own points you set for that class? If that's the case, that would solve the cumbersome "Reassign" feature I think. Allowing each class to earn and set their own points is the smartest thing to do. If there's a better way than that, I'd like to hear it for sure.
That's about it really, only other thing I can say is make sure when you're making all this technical stuff right you don't forget to keep the story of FF XIV entertaining.
Thanks again for all your hard work. Your fans piss and moan as much as they do only because they love you so much ;-D