Results -9 to 0 of 60

Threaded View

  1. #7
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Hi All,

    Well it's certainly interesting. Some thoughts:

    1. I hope there are LESS Attribute Points to reassign, and that you can reassign them ALL AT ONCE. I'm glad that we can feel each point having "a more profound effect" (which means our +5 STAT Rings and other bonuses will matter more), but if it still takes us 3 - 5 times to "Reassign Points" (over ~6 - 10 hours) just to move our stats around, that'll be a huge disappointment. I'm hoping it'll be 1 quick Reassign.

    2. Battle Regimen: Really bummed that they haven't dumped the system yet, but I'm glad they're confirming it'll be totally reworked from the ground up (Skillchains (or the next version of them, yes please! ).

    3. JOB System!

    It feels like this *with* the current Class System will give us that specialization / depth that we're hoping for. With their comments about Solo-friendly with current Classes and the depth for Jobs beyond the Class, maybe we'd see stuff like:

    * Conjurer = As it is now, so people who like to Solo, or just use it as is, can still use Cure I - III, Protect I - II, some basic Elemental Spells (fine for farming, solo'ing).

    * White Mage (JOB Specialization from Conjurer) = Cure IV. Protect IV / Shell IV. Holy! (I wish . Esuna (removes all Debuffs), etc.

    The White Mage would be much more valuable in an HNM / R50 Dungeon / Raid situation.

    Probably same for specializations from Gladiator --> Paladin. Pugilist --> Monk, etc.

    I can't wait to see what these are!

    Hopefully we get the first of these changes in Patch 1.18 (which Yoshida-san hinted at earlier). Excellent news!
    (3)
    Last edited by Kiara; 05-19-2011 at 05:16 PM.

Tags for this Thread