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  1. #1
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Everything seems great to me. I'm elated by the fact that the current class system is going to stay (as I always thought, and I really don't know how some could think it would go).

    The only thing i really don't like is the hate meter? I think it's unneeded and excessively hand-holding. Tanking should be a challenge, and a hate meter encourages too much to do "as little as possible" not to lose aggro, making the whole thing too mathematical.
    (2)

  2. #2
    Player
    Irana's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    628
    Character
    Index Labyrinthya
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    I wish they would get rid of stats altogether and give the same set of stats to everyone, of course this would vary depending on the class you are using.

    But the stats should be manipulated only by armor/weapons/jewels.
    (0)

  3. #3
    Player

    Join Date
    Mar 2011
    Posts
    65
    He didnt say if we would have to level up the new jobs aquired or if its a combination of level and physical level.
    (0)

  4. #4
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Jovy View Post
    He didnt say if we would have to level up the new jobs aquired or if its a combination of level and physical level.
    You'll most likely have to level them up similar to every Final Fantasy game with a job system. Physical level is pretty much being thrown out.
    (0)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  5. #5
    Player
    Davorok's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Duh
    Posts
    640
    Character
    Davorok Byrmwilf
    World
    Excalibur
    Main Class
    Gladiator Lv 52
    I love Prognostication and Speculation so here are my thoughts...

    ...perhaps the "new jobs" are associated with the Grand Companies and unlocked thru Grand Company Quests...

    ...perhaps your job choice will also determine the Company you choose, ie. Marksmen only work for Limsa Company...

    ...perhaps you need the new jobs to do the Company Missions (and will probably want them to beat the Dungeons)...

    ...perhaps it is all a big new time-sink to keep us busy on R1 jobs while they continue to work.
    (0)

    Papa was a rolling stone...wherever he laid his barbut was home.





  6. #6
    Player
    Rizon's Avatar
    Join Date
    Mar 2011
    Location
    Quincy, Il
    Posts
    939
    Character
    Rizon Cerberus
    World
    Hyperion
    Main Class
    Marauder Lv 81
    Some observations and some questions.

    Observation 1: Most of these changes appear to be incorporating concepts already in use in FFXI with tweeks. Not a bad thing in and of itself. If you have played for any length of time you have already capped your physical levels <I did 4 Months ago> and are waiting for your Rank to catch up.

    Observation 2: Solo play is being relegated to leveling up to unlock jobs. With the current state of the game and its population this will mean that I will be spending less time in game as my current palying time is during the day and there appears to be no groups around for NA players that I have found. Ergo most of my play now is solo. Hopefully the New Company system will address this. Not enough details to be sure though.

    Question: You are going to use Rank classes to unlock quests for corresponding jobs. Once unlocked are these jobs at a basic level or will we receive stats in proportions to the Ranks we have acheived. If it is at the formewr I see no need to take any DOW class to 50.

    Observation 3: Crafting Ranks were not addressed and did not need to be for those who asked. The current classes can stand alone from DoW.

    Observation 4: Though I am in favor of most of the changes listed absolutly no time table was hinted at. When can we expect to start seeing implementation? Do you have a projected completion time? While I understand that all dates would be subject to change an indication of your thimking on this would be beneficial.
    (0)

  7. #7
    Player
    Wrekage's Avatar
    Join Date
    May 2011
    Posts
    2
    Character
    Belzak Wyrmsun
    World
    Excalibur
    Main Class
    Marauder Lv 60
    YESSSS!!Bring us FF11-2 PLEASE!!!! WHOOOO SO HAPPY!!!!
    Was so happy i dug out my authenticator just to post to say SE is finally going the right way!!!
    WHOO FF11-2!!!
    (2)

  8. #8
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Wrekage View Post
    YESSSS!!Bring us FF11-2 PLEASE!!!! WHOOOO SO HAPPY!!!!
    Was so happy i dug out my authenticator just to post to say SE is finally going the right way!!!
    WHOO FF11-2!!!
    Thats how it looks...

    Quote Originally Posted by RedAffinity View Post
    Well to this day I don't understand physical level. So I won't be missing much when that's gone...

    I'm really really excited about everything mentioned, except for the job system. Yeah I understand I'm a minority here, and yes we know little to nothing about it yet, but as of right now It just doesn't sound appealing. To me I feel the current diverse class system is perfect, and needed adjustments, not a system to break it down. But of course I welcome all changes with open arms as many of you will too and look forward to the future of XIV.

    By the way, THANK YOU SO MUCH for revising and redoing abilities. I love THM it's a shame all I ever really use is just a few spells and the rest don't get any love.
    When you're going from a r50 class to a r1 class you'll miss physical levels. you already had the stats readily avaliable. all they had to do was make stat setups saved to each class. Without physical levels, your new job will have brand-new player stats. but maybe some people want it that way, so it will be back to lfg for those weak encounters and you cant just solo your leves if you cant find a party, since your stats will be a lot lower for your lower rank jobs.
    (0)
    Last edited by Reika; 05-20-2011 at 06:20 AM.

  9. #9
    Player
    Sorel's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    703
    Character
    Sorel Evans
    World
    Ragnarok
    Main Class
    Blacksmith Lv 38
    Quote Originally Posted by Reika View Post
    Without physical levels, your new job will have brand-new player stats.
    Akihiko Matsui didn't actually state that's what would happen. He just said that stat gains would be keyed to gaining rank. It is entirely possible that once you gain a stat point you get to keep it no matter what class you change to.

    It is possible (i.e. speculation) that ranking up different classes would gain you different stat points. So a player who went straight Gladiator for 50 Ranks gained 100 VIT, 50 STR, and 50 DEX. If that player started to rank up Marauder, they would still get to keep those stat gains from Gladiator.

    That would truly be "organic-growth" as originally envisioned by Hiromichi Tanaka.
    (2)

  10. #10
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Sorel View Post
    Akihiko Matsui didn't actually state that's what would happen. He just said that stat gains would be keyed to gaining rank. It is entirely possible that once you gain a stat point you get to keep it no matter what class you change to.

    It is possible (i.e. speculation) that ranking up different classes would gain you different stat points. So a player who went straight Gladiator for 50 Ranks gained 100 VIT, 50 STR, and 50 DEX. If that player started to rank up Marauder, they would still get to keep those stat gains from Gladiator.

    That would truly be "organic-growth" as originally envisioned by Hiromichi Tanaka.
    I doubt that would be the case. tho it is possible, it is most likely going to be stats gained by that class for that class as it ranks up, and be non-transferable.
    (0)

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