Quote Originally Posted by Physic View Post
every action you do while an enemy is engaged could give you a skill up
Nope, self, non-offense buffs like defender and sentinel did not give you SP.

Quote Originally Posted by Physic View Post
the more you heal for (she said it doesnt but it did problem is if you dont proc)
Huh? Meowshi is right. You got SP based on how much % you healed of the total healing potential of your spell. The result being that 2 maxed out Cure 1 spells gave you more SP than one maxed out Cure 2 spell.

Quote Originally Posted by Physic View Post
basically the best way to get SP overall, for most of the party was to do the best job you could,
Purposefully wearing crap armor and not bothering to repair it was not "doing the best job you could:

Purposefully standing in front of the raptors and efts to get blasted by the AOE fire and lightning attacks was not doing the best job you could.

Purposefully not using shockspikes since it cased damage that didn't give you SP was not "doing the best job you could."

Spamming every single move that you could that procs a debuff (trammel, heavy trammel, skull sunder, concussive blow, bloodletter, disorient, taunt, provoke, warmonger, comrade im arms, etc) regardless of whether or not it fit your party role and if it contributed positively to battle was not "doing the best job you could"

Not inviting archers because their DPS was too much so they killed too fast and leeched all the dmg dealing from the other DD classes was not "doing the best job you could"

Not using skills like Maim because it killed the mob too fast was not "doing the best job you could"

Whether you remember or not, killing as fast as possible was not the way to the best SP per hour back in September.

It is now, however.