Results -9 to 0 of 616

Dev. Posts

Threaded View

  1. #10
    Player
    Rhianu's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Rhianu Esparta
    World
    Gilgamesh
    Main Class
    Marauder Lv 52
    Quote Originally Posted by Soukyuu View Post
    Collision detection allows for better battle strategy, i.e. tanks stopping the mobs from getting to the magi. Having it in partially but then removing it because players complain about bumping into each other is just stupid - one doesn't complain about bumping into people/objects in real life, does one?
    Sorry, but real life is not a video game. In real life you have far more options as far as maneuverability is concerned than you do in any game, which usually means that games have to make compensations in one way or another.

    Maybe someday video game technology will reach a point where you can maneuver a game character just as easily as you can maneuver your own body (a la The Matrix), but until that time the nature of video games will continue to necessitate certain approximations and limitations which, although unrealistic, are needed for the sake of enhancing gameplay.
    (1)
    Last edited by Rhianu; 05-29-2011 at 03:36 AM.
    ( ◕ ‿‿ ◕ )

Tags for this Thread