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  1. #1
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    Quote Originally Posted by Jynx View Post
    1: Auto Attack is being implemented because as a social game it's hard to be social when all activities in the game require constant battle input. Battles will be moving to a more tactical aproach and being reactive than being just active.
    2: Positioning may still play a roll in not only emnity gain "frontal attacks gain more emnity?" but just because we currently don't have the abillity to move while attacking does not mean it will not be implemented with animations to boot.

    3: Nobody does, the update wasn't meant to give you a picture book with instructions, but to give you some information on what they are working on.
    Sorry, but battle input can be given without adding Auto-Attack. They could remap the chat mode so that it doesn't affect the keypad (movement) and the number keys (actions). Then there is the option of VoIP, AA is a cheap cop-out, nothing more.
    (0)

  2. #2
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Vanguard319 View Post
    Sorry, but battle input can be given without adding Auto-Attack. They could remap the chat mode so that it doesn't affect the keypad (movement) and the number keys (actions). Then there is the option of VoIP, AA is a cheap cop-out, nothing more.
    Remaping the keys would do nothing to combat that between every 3 letters typed you are mashing 1-1-1-1 AA is not a "Cheap cop-out" just because you feel mashing your fist into your keyboard somehow makes the game more "Active" you are fooling yourself.

    AA has it's issues as well though, personally I find them far less anoying than manual attack. Main issue being the abillity to stop attacking on a dime in situations such as reactive mob skills or crowd control situations. Speeding response time to go into passive mode would fix this for the most part.

    AA and Manual attack have there ups and downs, the population is leaning towards Auto Attack and so it shall be. Don't cry and call it a "Cop-out" just because you don't like it.
    (2)

  3. #3
    Player
    AshTS's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    110
    Character
    Ashley Weiss
    World
    Excalibur
    Main Class
    Fisher Lv 50
    Remaping the keys would do nothing to combat that between every 3 letters typed you are mashing 1-1-1-1 AA is not a "Cheap cop-out" just because you feel mashing your fist into your keyboard somehow makes the game more "Active" you are fooling yourself.
    I hate to bring up TERA again, but TERA's system is really the only way I can imagine auto-attack not being completely warrented in an MMO.
    (0)
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  4. #4
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    Quote Originally Posted by Jynx View Post
    Remaping the keys would do nothing to combat that between every 3 letters typed you are mashing 1-1-1-1 AA is not a "Cheap cop-out" just because you feel mashing your fist into your keyboard somehow makes the game more "Active" you are fooling yourself.

    AA has it's issues as well though, personally I find them far less anoying than manual attack. Main issue being the abillity to stop attacking on a dime in situations such as reactive mob skills or crowd control situations. Speeding response time to go into passive mode would fix this for the most part.

    AA and Manual attack have there ups and downs, the population is leaning towards Auto Attack and so it shall be. Don't cry and call it a "Cop-out" just because you don't like it.
    Whatever, I'll call it a cop-out if I damn well please.
    (0)

  5. #5
    Player
    Vladimir_Devora's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    16
    Character
    Vladimir Devora
    World
    Behemoth
    Main Class
    Lancer Lv 28
    At first I figured the jobs wouldn't be in 1.18 but after thinking it over I would venture to say that we will see them in 1.18 if only for the fact that the dev made it clear that the jobs were focused more for party play in the new dungeons and not so much for solo play.

    Either way, I'm pretty amped about the details given and can't wait for the next patch.

    Also I wonder if these new jobs will finally unlock the dual-wielding capabilities of the Gladiator...

    I sure hope so.
    (0)
    Last edited by Vladimir_Devora; 05-19-2011 at 05:17 PM.

  6. #6
    Player Vackashken's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Looks like a lot of good things to come, I suppose its impossible to get a date on when things are to be implemented but the fact there is so much coming down the chute is very heartening for me. I am very happy they're taking (or seeming to) tactics avenue to leveling classes for the sake of others. It will promote longevity in the game - in particular if they slow down the absurdly easy ways to level in the game.

    The only thing(s) (for me now) I'd like them to address is the exploit of failing leves to save super sweet ones for stupid fast leveling and the fact that leves are the focus of the games leveling design. Also, maybe addressing the issue that Ul Dah does have the best leves thus pigeon-holing the populace there and basically making the other cities redundant (my poor beloved Gridania).

    All in all I am happy with whats to come.
    (1)

  7. #7
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Vackashken View Post
    Looks like a lot of good things to come, I suppose its impossible to get a date on when things are to be implemented but the fact there is so much coming down the chute is very heartening for me. I am very happy they're taking (or seeming to) tactics avenue to leveling classes for the sake of others. It will promote longevity in the game - in particular if they slow down the absurdly easy ways to level in the game.

    The only thing(s) (for me now) I'd like them to address is the exploit of failing leves to save super sweet ones for stupid fast leveling and the fact that leves are the focus of the games leveling design. Also, maybe addressing the issue that Ul Dah does have the best leves thus pigeon-holing the populace there and basically making the other cities redundant (my poor beloved Gridania).

    All in all I am happy with whats to come.
    That not a exploit lol they made it like that why in hell would you not want this? i can level up x2 faster by saving the good onces and not doing the rest. Btw failing your leves all it does is you lose Money,Gil,item so if the player want to do that let them you making gil and there notl ol.
    (0)
    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  8. #8
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Zenaku View Post
    That not a exploit lol they made it like that why in hell would you not want this? i can level up x2 faster by saving the good onces and not doing the rest. Btw failing your leves all it does is you lose Money,Gil,item so if the player want to do that let them you making gil and there notl ol.
    its cheesy to be rewarded for failure, and doing the same leves everytime gets boring. There are actually a lot of people who have no idea what any of the non ul dah leves are
    (0)

  9. #9
    Player Vackashken's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Physic View Post
    its cheesy to be rewarded for failure, and doing the same leves everytime gets boring. There are actually a lot of people who have no idea what any of the non ul dah leves are
    Yes, there is also the cheesy factor I didn't touch upon and rewarding failure, no matter how benign its is, is ridiculous.
    (2)

  10. #10
    Player Vackashken's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Zenaku View Post
    That not a exploit lol they made it like that why in hell would you not want this? i can level up x2 faster by saving the good onces and not doing the rest. Btw failing your leves all it does is you lose Money,Gil,item so if the player want to do that let them you making gil and there notl ol.
    Sometimes I wonder if you think before you speak (or rather type). Somehow, I doubt they "made it that way" for the purpose of failing for the same good ones over and over again. What would be the point of making so many leves if you just try to save the same ones over and over again? Whats the purpose of doing leves in other cities then? What even have adventurer guilds in Grid and LL? Your short-sightedness in breathtaking.

    Fantastic, you can level up twice as fast by doing the same leves over and over and over and over and over and over and over. Thats a fantastic recipe for a great game and again really makes the other cities have a lot of purpose behind them. Oh wait, 99% of every servers populace stays in ul Dah - never mind.

    Oh wow, you lose gil? I never realized that! And items too?! Oh wait, its so easy to make money in the game and their is so much floating around that it means NOTHING to my tens of millions if I was to lose 20k here or there. Again, gimlet-eyed insight on your part!

    Leveling faster? They worked out well for the game didn't? I mean, you can skip the 30s now and level through the 40s in a week if you go crazy. So, when all those people reached 50 - what did they do? Many quickly realized there was nothing to do in the game and buggered off. Great formula again for longevity in the game. Do the same handful of leves daily, level twice as fast and have nothing to do while making sure most of the populace stays in ul Dah cause thats where the bets leves are.

    Brilliant analyses, Zen.
    (5)

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