Well, I would like to think that the team which develops seasonal events/playerhousing/<insert non-raid content/class development here> is seperate from the crew who deals with exploits, misc bugs, and balance issues.This. Completely this. If SE was producing these amazing, detailed fluff events while leaving exploits, bugs, balance issues in place etc I'd be angry. You can have your amazing fluff events a year from now (sidenote: I love the holiday events, they do add fun variety to the game) when the bugs are smoothed out and there's a range of regular content in place. If they pushed back CT a month just because they decided to produce a Halloween dungeon I'd be more than a little worried about the long term development plan.
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