Results 1 to 10 of 130

Hybrid View

  1. #1
    Player
    Vanidin's Avatar
    Join Date
    Mar 2012
    Posts
    217
    Character
    Vanidin Pickles
    World
    Excalibur
    Main Class
    Gladiator Lv 67
    Quote Originally Posted by Vydos View Post
    This is not to sound rude. But I, for one, saw this coming from miles. I knew that the halloween event would be something really simple.
    It doesn't take a genius to figure out why.

    Hint: Priorities.
    Off course, the summer event and halloween event feels like something tossed up quickly. Because that's mostly what it also is. Most of their attention is in fixing critical bugs(like the binding coil of bahamut turn 5), enhancing servers/gameplay and working on patch 2.1. Why else do you think we're not even hearing much of the devs around the forum anymore. I'm still hoping to see Fernehalwes back around the forums. But they're clearly swamped with work.

    3 things that take up lots of resources. Learn to use common sense people. I'm sure that S-E would have preferred not creating any event at all. So be happy with the small bone S-E is tossing us. I'm only expecting events to become better at/after christmas/new year.

    Until then, keep your expectations low.
    This. Completely this. If SE was producing these amazing, detailed fluff events while leaving exploits, bugs, balance issues in place etc I'd be angry. You can have your amazing fluff events a year from now (sidenote: I love the holiday events, they do add fun variety to the game) when the bugs are smoothed out and there's a range of regular content in place. If they pushed back CT a month just because they decided to produce a Halloween dungeon I'd be more than a little worried about the long term development plan.
    (0)

  2. #2
    Player
    FlowerPower's Avatar
    Join Date
    Dec 2011
    Posts
    118
    Character
    Dirk Mire
    World
    Adamantoise
    Main Class
    Botanist Lv 55
    Quote Originally Posted by Vanidin View Post
    This. Completely this. If SE was producing these amazing, detailed fluff events while leaving exploits, bugs, balance issues in place etc I'd be angry. You can have your amazing fluff events a year from now (sidenote: I love the holiday events, they do add fun variety to the game) when the bugs are smoothed out and there's a range of regular content in place. If they pushed back CT a month just because they decided to produce a Halloween dungeon I'd be more than a little worried about the long term development plan.
    Well, I would like to think that the team which develops seasonal events/playerhousing/<insert non-raid content/class development here> is seperate from the crew who deals with exploits, misc bugs, and balance issues.
    (1)