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  1. #1
    Player
    Skyhound's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    195
    Character
    Skyhound Solbrave
    World
    Coeurl
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Enkidoh View Post
    Quote
    I never understood why everyone is so salty about the attack on the Waking Sands. The Scions are basically glorified bookworms trying to play soldier, so everyone gets all in a tizzy when they see the reality of war. That is not murdering in cold blood, that is fighting a war. When Seal Team 6 raided Osama Bin Ladin's compound, did they leave anyone alive? No, they shot first and asked questions later. That's how infiltration works, especially with such unknown factors like the Echo at play.

    Also as for Project Meteor, Nael Van Darnus was the only one who knew about it's full effects. In 1.0, he silenced a Garlean soldier for eavesdropping on a conversation between Nael and Gaius where Nael revealed the true purpose of Meteor. Gaius disagreed with Nael's plan and did not participate; he instead chose to help the Adventurer to stop Nael's plan because he felt it was going too far.

    Nael Van Darnus was infamous even in Garlemald, so I really hope most of the other Legates are more like Gaius. I feel like it was a really poor choice by the writers to kill Gaius the way they did. Assuming he is dead, that is. If Gaius were still alive and I could join the XIVth Legion, I would have done it in an instant. Now I can only hope there's another suitable Legatus and Legion for me to join. D:

    Why exactly is everyone obsessed with taking back Ala Mhigo? They were not much different than the Garleans when they attempted to conquer Eorzea back in the Autumn War. Even now, the Ala Mhigans are acting rather brash for being the villains not too long ago. I'm not surprised that they ended up in a slum and not even the Gridanians wanted to help them.
    (0)
    Last edited by Skyhound; 03-20-2014 at 01:09 AM.

  2. #2
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,391
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Skyhound View Post
    -Pro-Empire stuff-
    "Just another fool desperate for Gaius's affection."

    I'm sorry but no matter how you try and rationalize the Empire and their actions, like it or not, the Empire of Garlemald is evil, period. SE have made that quite clear constantly. They're nothing but a petty nation of magic-poor technocrats with an inferiority complex a mile wide.

    Their rhetoric might make them seem misunderstood, but their rampant imperialism only confirms that they are definitely keeping to the well established 'Evil Empire' trope. Everything that's wrong in Eorzea at the moment has been a direct result of Imperial meddling - which started with the invasion of Ala Mhigo.

    All the Eorzeans want is to be left in peace and administer their affairs in their own way. It was the Empire who fired the first shot. The Empire who invaded Ala Mhigo (and there's even a suggestion they were the ones secretly pulling the strings of 'the King of Ruin' as well), the Empire who invaded Mor Dhona that led to the disaster that was the Battle of Silvertear Skies (and the end result of the massive aetheric disruption that reduced Mor Dhona to an aether soaked wasteland, and freed the Primals from their seal within the lake), the Empire that initiated Project Meteor (yes, van Darnus did kind of go off the rails at the end, but the whole Meteor project was initiated with the Emperor's blessing), which resulted in the Calamity, it was the Empire who siezed land following the Battle of Carteneau and built strongholds. It was the Empire who enslaved the people of Ala Mhigo to recover Ultima Weapon. All the disasters and destruction caused to Eorzea over the past twenty years has been directly caused by the Empire, pure and simple.

    Also, apart from Ala Mhigo, none of the city states craved areas outside their own boundaries (that's why they're citystates after all, they're nations that are literally just cities with the lands outside their walls mostly neutral territory - Limsa Lominsa is a thalassocracy (a nation of the sea). Ul'dah is a sultanate effectively under the thumb of a corporate oligarchy. Gridania is effectively a magocracy (nation of magicians). Ishgard is a strict theocracy. Sharlayan is (or was) a nation of scholars and academics. Only Ala Mhigo had a history of belligerence, probably owing to their devotion to Rhalgr the Destroyer and their strong military (which would explain the disastrous Autumn War), as well as Garlemald's invasion - they were the closest of the Eorzean citystates to Garlean territory, they had the strongest army, and were the most 'technologically advanced' (although the exact nature of that is unknown). Little wonder Gaius wanted to use it as his foot-in-the-door into Eorzea.

    Either way, the people of Ala Mhigo were stated as continuing to suffer under the Empire's heel - 1.0 it was mentioned repeatedly the atrocities that the Garleans were committing against the residents (although the accuracy of that was hard to clarify, given the Empire had sealed off the city from the rest of Eorzea by a huge wall), Garlean soldiers were shown brainwashing Ala Mhigan children into zealously hating the Primals and the beastmen (ironically in a way akin to Primal tempering), and then, in ARR there's Glaumunt in Revenant's Toll during the lead up to the infiltration of Castrum Centri, who tells his sad story of just how 'noble' the Garleans are, how after the fall of Ala Mhigo he and his family were imprisoned in a gulag-style labour camp and how Garlean troops were sexually abusing his mother and sister - which drove them to suicide.

    And you say this is 'just war'?

    As my Path Companion in 1.0 summed it up: "when was the last time the Garleans ever did anything good for Eorzea?"
    (1)
    Last edited by Enkidoh; 03-20-2014 at 02:09 PM.

  3. #3
    Player
    Anonymoose's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    5,050
    Character
    Anony Moose
    World
    Excalibur
    Main Class
    Arcanist Lv 100
    In the same vein as "there's more to do in Eorzea," if you look at the map, it's broken down into several regions. Five of the seven are currently available, and Coerthas has not yet to open it's city-state. Mor Dhona and Coerthas seem to be massive "central" zones, whereas the other regions have multiple zones with city anchors.

    I imagine that the first thing SE will do after getting all of that squared away is open Dravania (home to the abandoned city-state of Sharlayan and under the control of a horde of angry dragons) or Gyr Abania (home to the city-state of Ala Mhigo and currently under the control of Garlemald).

    With Gaius dead(?), Ala Mhigo is down a Viceroy, so I imagine now would be a good time to take back our city-state and kick them the hell off our continent... but then again, Ishgard looks stretched to the brink of collapse, maybe it would be more prudent to push back the dragons and refortify the front lines while Ala Mhigo reorganizes...

    Decisions, decisions...
    (2)
    Last edited by Anonymoose; 10-22-2013 at 12:32 PM.

  4. #4
    Player
    Kura_Gari's Avatar
    Join Date
    Jan 2012
    Posts
    15
    Character
    Kura Gari
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Anonymoose View Post
    *snip* Dravania (home to the abandoned city-state of Sharlayan and under the control of a horde of angry dragons) or Gyr Abania (home to the city-state of Ala Mhigo and currently under the control of Garlemald).

    That really got me thinking Anonymoose. I'd have to imagine that new City-States would be implemented through expansions, but which ones would be added? I was trying to think of a good reason to add either of these other than story and I looked at it in terms of classes/jobs that arguably could be added by the same means. Which would bring more of an opportunity to add one or two classes/jobs, admittedly I've forgotten much about Ala Mhigo/Gyr Abania in this regards culture other than Monks which are already in game. But when it comes to Ishgard/Dravania, Ishgard more in particular they are very religious and have a sort of knighthood. Something in terms of Templars or even Dark Knights could roll out of this scheme. And to expand, Sharlayan, which falls in dragon lands (Ishgard hates dragons), would be very capable of incorporating a new mage type.
    (0)
    Last edited by Kura_Gari; 10-24-2013 at 05:11 AM. Reason: Added quote.

  5. #5
    Player
    Kaliban's Avatar
    Join Date
    Aug 2013
    Posts
    23
    Character
    Kaliban Grey
    World
    Gilgamesh
    Main Class
    Marauder Lv 41
    I think that the story will expand into the Little Almigho (spelling) and us going back to push the invasion back and return the refugees back to their homeland. This was kind of hinted at in the story-line. While they could open Ishgard, I think this would be opened maybe right before the release (relatively speaking) that will lead into the xpac. Though I could see thief being released with the whole idea of a counter insurgent culture in occupied territory, sniper/musketeer works too with the idea of Garlean resistance. Then with the opening of Ishgard, access to the DRK class/job. Maybe the lore behind the DRK will be that there are a specialized group of warriors that must be distinguished enough to be invited to the ranks. It just seems Ishgard should be more of an xpac vs a simple content update
    (1)

  6. #6
    Player
    akimojo's Avatar
    Join Date
    Oct 2013
    Location
    Sunnyvale, CA
    Posts
    4
    Character
    Aki Mojo
    World
    Coeurl
    Main Class
    Lancer Lv 50

    Can't Wait! More jobs please!

    It's been a while since the last post, lots have happened since last year. I'm loving it so far! Exciting new 2.2 update coming up! On that note, I decided to add some possible ideas that I've been pondering about.
    Picture this, new dark land to explore, new missions, characters, and dark class! Introduce a Thief/Blades class which then feeds into new jobs, Sniper/Gun(THF/ARC)-range dps, Ninja/Duel Kodachi(THF/PUG)-melee dps, Samurai/Katana(THF/GLD)-tank, Dancer/Whip(THF/CON)-support dps, Time Mage/Orb(THF/THM)-Heal/dps, maybe even an Engineer/Hammer(THF/MAR)-dps/machine summon... again, this is just my imagination running wild...
    What do you guys think? I definitely would like to see at least 1 more job in each category...
    (0)

  7. #7
    Player
    SkyHighDN's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    96
    Character
    Robin Locksley
    World
    Lamia
    Main Class
    Archer Lv 50
    I know EVERYONE is so gung ho on the Thief Idea.... I don't get it. Ever since Locke in FF6 Thief is a stupid job. It was cool in FFXI as a positional melee, but we already have two of those.... The most redeeming trait of the Thief class is the ability to sneak/mug/steal.... but gil is meaningless in XIV so again.... pointless.

    Real jobs please!!

    Dark Knight/ Samurai/ Red Mage/ Oracle
    (0)

  8. #8
    Player
    RolandDebreton's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    264
    Character
    Roland Debreton
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by SkyHighDN View Post
    I know EVERYONE is so gung ho on the Thief Idea.... I don't get it. Ever since Locke in FF6 Thief is a stupid job. It was cool in FFXI as a positional melee, but we already have two of those.... The most redeeming trait of the Thief class is the ability to sneak/mug/steal.... but gil is meaningless in XIV so again.... pointless.

    Real jobs please!!

    Dark Knight/ Samurai/ Red Mage/ Oracle
    I've asked this of my very thief/scout excited friends. In ffxiv's very quick paced style, with zero need for a dps puller and no need to camp xp, and dungeons becoming well trained, repetitive rote what is the point of a scout/thief? I'm asking seriously, I'd like to become excited about the meaningful concept.
    (0)


    http://ordovalorum.enjin.com/ - Hyperion based Endgame/Achievement focused Free Company: family friendly, courteous and close.

  9. #9
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    I'd love for there to be a necromancer type class derived from acn.

    It seems appropriate due to the poisonous nature of thier attacks
    (0)

  10. #10
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    Wish we had the option to repeat quests/storyline on all classes.....
    (1)

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