Dragon Kick is a stance specific debuff but it will apply under PB. Hope that's not what you mean.
Bootshine, conversely, will not have its auto-crit. So your last statement holds anyway.
Are you positive? The earlier testing i had done didn't allow this interaction. Some retesting and clarification would be great.
Chocobro.com FFXIV Web Simulator & Job Discussion.
@chocobrodotcom @EeinXIV
http://www.resonatefc.com
Absolutely sure. I've used it myself quite a bit (though I prefer to use it as a dps cooldown).
There are also discussions all over the monk threads here about PB use which include Dragon Kick for this reason. Was your testing during the beta?
I liked Almalexia's analysis of it, though you may find something out with your own testing.
I've been tinkering with effective PB use and I guess this is as good a thread to post as any.
I can squeeze in 5 attacks while PB is active. While I definitely want to use 3 Snaps for GL3, what of the other two? Is it better to DK > Twin > Snap x3, or Snapx5? Maybe Twin and Snapx4?
Snap x5: 900 potency
DK > Twin > Snap x3: 150 + 154 + 648 = 952 potency
Twin > Snap x4: 140 + 792 = 932 potency
But wait! Snap won't put me in Opo form during Perfect Balance and my next DK won't apply the debuff. Will this impact DPS?
DK > Twin > Snap x3: 150 + 154 + 648 = 952 potency
DK > Twin > Demolish > Fracture > ToD > DK > ... = 165 + 140 + DoT + 110 + 44 + 165 ... = 624 potency
1576 net potency
DoTs don't benefit from DK's bonus, so it's not a factor to consider. But direct damage does. Can we squeeze more damage out of the opening rotations by using DK at the end of PB?
Twin > Snapx3 > DK : 140 + 594 + 165 = 899 potency
DK > Twin > Demolish > Fracture > ToD > DK > ... = 165 + 154 + DoT + 120 + 48 + 180 ... = 667 potency
1566 net potency
The difference is not significant, but the first option is more intuitive.On review, I realize I didn't incorporate the +% damage from each step of GL--not that it matters, since more +% damage is going to pay off more anyway. But just for completeness sake:
DK>Twin>Snapx3 looks like this: 150 > (140+10%) 154 > (180+20%) 216 > (180+27%) 228.6 > (180+34%) 241.2 = 989.8 net potency
Twin>Snapx3>DK looks like this: 140 > (180+10%) 198 > (180+17%) 210.6 > (180+24%) 223.2 > (150+31%) 196.5 = 968.3 net potency
So the initial difference is about 31 rather than about 53. Still insignificant, but now it's Mathemagically™ insignificant!
Thanks for clarifyingAbsolutely sure. I've used it myself quite a bit (though I prefer to use it as a dps cooldown).
There are also discussions all over the monk threads here about PB use which include Dragon Kick for this reason. Was your testing during the beta?
I liked Almalexia's analysis of it, though you may find something out with your own testing.Yes my testing was in beta. I'd go into more detail, but I'll refrain from derailing the thread with off-topic.
<3
Chocobro.com FFXIV Web Simulator & Job Discussion.
@chocobrodotcom @EeinXIV
http://www.resonatefc.com
Hi Eein! That does sound nice, I've been pretty busy with midterms and stuff but would still like to revamp the code...I dunno about C++, but likely the code will port into C# because its so similar to Java.
The reason I used Java in the first place the great documentation and libraries, I dunno if C++ has similar things. I'm a big fan of not doing work that doesn't need to be done XD
That said I'm a math person more than a programming person, so I haven't really done any group projects or anything. If you want to show me where to set up the stuff I'd be happy to provide the source code once I get it into non horrible shape. I haven't actually looked into the chocobro simulator (i got stuck at entering stats because I was too lazy to open the game lol) but its nice to hear from you.
C++ is really similar to Java:Hi Eein! That does sound nice, I've been pretty busy with midterms and stuff but would still like to revamp the code...I dunno about C++, but likely the code will port into C# because its so similar to Java.
The reason I used Java in the first place the great documentation and libraries, I dunno if C++ has similar things. I'm a big fan of not doing work that doesn't need to be done XD
That said I'm a math person more than a programming person, so I haven't really done any group projects or anything. If you want to show me where to set up the stuff I'd be happy to provide the source code once I get it into non horrible shape. I haven't actually looked into the chocobro simulator (i got stuck at entering stats because I was too lazy to open the game lol) but its nice to hear from you.
It's always good to use some form of source control for projects so you dont lose the code and so that the project never truely dies once you've decided to stop working on it. Github or Google Code are both great places to version code.
Come find me at chocobro.com once you get through midterms and we'll talk.
Thanks!
Chocobro.com FFXIV Web Simulator & Job Discussion.
@chocobrodotcom @EeinXIV
http://www.resonatefc.com
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.