Small update, but the internal code for potency calculations is faster and more accurate now.

Update 3
Small update here, but its useful and was needed moving forwards
  • Added inline metrics, cleaned up potency calculations. Should be more accurate now.
  • HE is now 12.9% modifier multiplicative with the damage modifiers (which are additive).
  • Cleaned up output a bit.

Known issues:
  • DoT buffs are realtime instead of snapshotted.
  • Buffed DoTs are allowed to be overwritten by unbuffed DoTs.