I didn't say that is what I want but that is what I think it will be like. They said in that Chinese interview that they had 8 years experience from FFXI with a battle system and that it would be an evolution of that combined with bits of the current one to make it something unique.
it's 4am Thursday in Japan....so we should get info either tonight or tomorrow...hopefully...
Healer strike is ridiculously foolish and accomplishes nothing
Oh really? I never came across that. That does sound pretty interesting.....definitely need more details D:.I didn't say that is what I want but that is what I think it will be like. They said in that Chinese interview that they had 8 years experience from FFXI with a battle system and that it would be an evolution of that combined with bits of the current one to make it something unique.
I want a laser sword that's shoots lasers swords in the shape of laser guns that also shoot lasers out of the laser swords that's in the shape of the laser guns...... I think? Ha
just give me a slingshot that i can toss lala's at the mobs with.
what do i want? alot of things.
what do i expect? auto-attack and slower battles.
http://crystalknights.guildwork.com/
I definitely expect slower battles, lower TP generation, but still involved. Honestly I have no idea and don't care much but whatever it is I hope party play is top priority while solo play isn't discarded.
I hope you mean faster combat and longer engaging battles...
And allow us to be effective without the need for using macros all the time. I'm tired of pressing the same key over and over as a THM, hell... let us put our macro's on the main action bar.
Make our nukes stronger so we don't have to be pigeon holed into healing all the time. Casting 2 spells all the time for every battle is kinda boring. Make CON DoT spells stronger and just behind THM's so that they have a use - do that for all spells actually...
Even half of this would be amazing.- Get rid of Stamina system
- Make everything faster
- Allow us to engage more than one mob at the same time
- Better skill animation and effect
- Real attributes
- New unique weapons with glowing effect and weapon skills
- New Jobs
- Fighting while riding the chocobo
- Jumping and be able to attack/use skills mid-air
no i meant what i said when i said what i expect. i expect with the implementation of auto-attack to slow down the speed the battles have. i did not say that is what i wanted nor hoped for, but they did ask what we expected. any attack that will be done automatically and give enough time to see if someone is casting something else behind it will have a decent delay before acting. this will cause more stand around time and slower fights. that is unless they nerf the mobs even further.I hope you mean faster combat and longer engaging battles...
And allow us to be effective without the need for using macros all the time. I'm tired of pressing the same key over and over as a THM, hell... let us put our macro's on the main action bar.
Make our nukes stronger so we don't have to be pigeon holed into healing all the time. Casting 2 spells all the time for every battle is kinda boring. Make CON DoT spells stronger and just behind THM's so that they have a use - do that for all spells actually...
http://crystalknights.guildwork.com/
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