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Thread: Pop cap

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  1. #1
    Player
    Nekodar's Avatar
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    Nyaano Nohea
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    Quote Originally Posted by Robinthehood View Post
    Yeah, it definitely seems like SE didn't think this through properly. With all of the people who stands in Mor Dhona while farming tomes for gear or looking for groups its gonna cause alot of rage if people can't zone in to get their gear. People who needs to pass through there for the main story will have it rough if the cap is reached. It just seems like a really bad idea to have such a thing like pop cap for zones in the game. I would rather have mobs disappear on me until its properly fixed instead of having it covered up by a dirty band-aid.
    You'd rather have server crashes than pop caps?
    This is NOT about disappearing mobs, it's about ensuring server stability.
    (2)

  2. #2
    Player
    Caselia's Avatar
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    Milk Maid
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    Midgardsormr
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    Gunbreaker Lv 90
    Quote Originally Posted by Nekodar View Post
    You'd rather have server crashes than pop caps?
    Yes

    Quote Originally Posted by Nekodar View Post
    This is NOT about disappearing mobs, it's about ensuring server stability
    Fix the servers then.
    (20)

  3. #3
    Player
    Nekodar's Avatar
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    Quote Originally Posted by Caselia View Post
    Yes


    Fix the servers then.
    They just did. By enforcing a pop cap that is still way higher than the zones were designed to handle from the start.
    (2)

  4. #4
    Player
    Caselia's Avatar
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    Quote Originally Posted by Nekodar View Post
    They just did. By enforcing a pop cap that is still way higher than the zones were designed to handle from the start.
    That is not fixing the servers, that's just limiting the amount of people to prevent the servers from crashing.
    Fixing it would be upgrading them to handle the massive amount of people without crashing.
    (8)

  5. #5
    Player
    Robinthehood's Avatar
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    James Bond
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    Quote Originally Posted by Nekodar View Post
    You'd rather have server crashes than pop caps?
    This is NOT about disappearing mobs, it's about ensuring server stability.
    I've done Odin on a legacy server and never disconnected once and havn't heard of anyone else crashing during the fight either.

    So it must be something wrong on your end if it only happened to you and a handful of other people.
    (3)

  6. #6
    Player
    Nekodar's Avatar
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    Quote Originally Posted by Robinthehood View Post
    I've done Odin on a legacy server and never disconnected once and havn't heard of anyone else crashing during the fight either.

    So it must be something wrong on your end if it only happened to you and a handful of other people.
    Since you seem to be unaware, yes, some servers have crashed due to Odin and/or Behemoth. Does it happen on every server? No. Does it happen on many servers? No. Has it happened on some servers? Yes.
    Chances are you'll never even see the pop cap in effect no matter how long you play.
    (0)

  7. #7
    Player
    Skivvy's Avatar
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    Boo Box
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    Quote Originally Posted by Robinthehood View Post
    I've done Odin on a legacy server and never disconnected once and havn't heard of anyone else crashing during the fight either.

    So it must be something wrong on your end if it only happened to you and a handful of other people.
    This is on a legacy server



    This was going on periodically throughout the fight.

    I have since learned to just skip Odin as 1) can't even see the damn mob 2) could only target my party a couple of times during the fight (hence the full MP) and 3) trying to get close enough to spam holy for some sort of input ended up dying to invisible forces.
    (2)

  8. #8
    Player Azurus's Avatar
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    Amras Cerberus
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    Hyperion
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    Quote Originally Posted by Nekodar View Post
    You'd rather have server crashes than pop caps?
    This is NOT about disappearing mobs, it's about ensuring server stability.
    Or you know SE's infrastructure could not be 5+ years behind every other MMO to release recently... I swear why does it seem like SE are the only ones that have to wrestle THIS hard with these issues? Most games recently have countermeasures in day 1 the rest get them in shortly after launch, SE needs a failed game and months after a relaunch apparently.
    (3)

  9. #9
    Player
    Naunet's Avatar
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    Mide Uyagir
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    Quote Originally Posted by Azurus View Post
    Or you know SE's infrastructure could not be 5+ years behind every other MMO to release recently... I swear why does it seem like SE are the only ones that have to wrestle THIS hard with these issues? Most games recently have countermeasures in day 1 the rest get them in shortly after launch, SE needs a failed game and months after a relaunch apparently.
    THIS exactly. It should not even be an issue.
    (1)