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  1. #1
    Player
    Bixby's Avatar
    Join Date
    Mar 2011
    Posts
    1,534
    Character
    Ampersand Kai
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by RavenCB13 View Post
    Aside from healing party members based on the pre-assigned numbers, is there a way to mark a targeted PC with a number that can be used with a Healing Macro.

    You can mark other players with the same marks you use on monsters. When you're solo, no one else sees your marks. So you can mark players with the numbers 1-5, bind 1-3, cross, circle, X, square, etc.

    You can then use <attack1> - <attack5>, <bind1> - <bind3>, <Stop1> - <Stop2>, <square>, <circle>, <cross>, <triangle> etc. to target those players with macros. For example: /ac "Cure" <attack1> to cure the player marked with the number 1.

    See the manual for more information.

    I think if it were me, I'd double up with the party member macros like so:

    /ac "Cure" <attack1>
    /ac "Cure" <1>

    But I haven't tested this kind of thing, so I don't know how that would act with a hostile target marked with 1. It might fail in a different way than out-of-range or nonexistent target errors, so it might not fall through to curing party member 1.
    (1)

  2. #2
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Bixby View Post
    You can mark other players with the same marks you use on monsters. When you're solo, no one else sees your marks. So you can mark players with the numbers 1-5, bind 1-3, cross, circle, X, square, etc.

    You can then use <attack1> - <attack5>, <bind1> - <bind3>, <Stop1> - <Stop2>, <square>, <circle>, <cross>, <triangle> etc. to target those players with macros. For example: /ac "Cure" <attack1> to cure the player marked with the number 1.

    See the manual for more information.

    I think if it were me, I'd double up with the party member macros like so:

    /ac "Cure" <attack1>
    /ac "Cure" <1>

    But I haven't tested this kind of thing, so I don't know how that would act with a hostile target marked with 1. It might fail in a different way than out-of-range or nonexistent target errors, so it might not fall through to curing party member 1.
    You can also set a Focus Target (Shift F) to a person, and it will always show their HP on your screen.
    Then use /target <focus> to target them, or /ac "Cure" <focus> to heal them.

    You can also use /assist <focus> to help swap back to the monster they are fighting.
    (0)

  3. #3
    Player
    Bixby's Avatar
    Join Date
    Mar 2011
    Posts
    1,534
    Character
    Ampersand Kai
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Claire_Pendragon View Post
    You can also set a Focus Target (Shift F) to a person, and it will always show their HP on your screen.
    Then use /target <focus> to target them, or /ac "Cure" <focus> to heal them.

    You can also use /assist <focus> to help swap back to the monster they are fighting.
    Can you set a focus target on PS3 at all? I know there's no HUD element for it. If you can set a focus target, do you get the overhead arrow indicator? Or are you stuck having to just flat-out remember whether you have one set or not?
    (0)