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  1. #1
    Player
    Mecan's Avatar
    Join Date
    Apr 2012
    Posts
    106
    Character
    Zenny Zimba
    World
    Goblin
    Main Class
    Thaumaturge Lv 70

    [Suggestions] Improvements to Level Progression

    Having played the game since November 2012 in the Alpha Stages and having taken in feedback from several players I encounter each and every day, I decided to make some simple suggestions for the public to comment on. I won't keep this thread long, and I'll let the suggestions speak for themselves.

    *Note: Exact balance of these items is not the point of this thread exactly, it is merely the idea that is more important -- values can be tweaked and adjusted, but merely acknowledging such items should exist is the real heart and soul of this thread.

    Items Which Promote Dungeon Level-Progression
    Pros: Alternative Means of Leveling that is both fun and rewarding.
    Pros: Players can learn to utilize their classes and jobs better.
    Pros: Promotes higher dungeon population.
    Pros: Reduces dependency on FATEs but doesn't nullify FATEs entirely.
    Cons: Fewer players taking part in FATEs.

    Dungeoneer's Choker

    Neck › Necklace UNTRADABLE UNIQUE

    Defense 1 / Magic Defense 1

    Requires: All Classes
    Requires: Lv. 20 / Item Lv. 20

    Str.+1 / Dex.+1 / Vit.+1
    Mnd.+1 / Int.+1 / Pty.+1


    Special Effect: All Dungeon EXP earned from enemies and completion increased by 100%
    Addition Effect: 20% Chance enemies slain will drop Grand Company Seals.

    Item Cost: Purchased from Grand Company Rank 1 for 5000 Seals.

    Non-Convertable


    Grand Dungeoneer's Choker

    Neck › Necklace UNTRADABLE UNIQUE

    Defense 1 / Magic Defense 1

    Requires: All Classes
    Requires: Lv. 30 / Item Lv. 30

    Str.+2 / Dex.+2 / Vit.+2
    Mnd.+2 / Int.+2 / Pty.+2


    Special Effect: All Dungeon EXP earned from enemies and completion increased by 150%
    Addition Effect: 30% Chance enemies slain will drop Grand Company Seals.

    Item Cost: Purchased from Grand Company Rank 2 for 10,000 Seals.

    Non-Convertable


    Imperial Dungeoneer's Choker

    Neck › Necklace UNTRADABLE UNIQUE

    Defense 1 / Magic Defense 1

    Requires: All Classes
    Requires: Lv. 40 / Item Lv. 40

    Str.+3 / Dex.+3 / Vit.+3
    Mnd.+3 / Int.+3 / Pty.+3


    Special Effect: All Dungeon EXP earned from enemies and completion increased by 200%
    Addition Effect: 40% Chance enemies slain will drop Grand Company Seals.

    Item Cost: Purchased from Grand Company Rank 3 for 15,000 Seals.

    Non-Convertable

    Items Which Promote Old Fashioned EXP Parties of 8 Players
    Pros: Alternative Means of Leveling that is both fun and rewarding.
    Pros: Players can learn to utilize their classes and jobs better.
    Pros: Promotes team work and cooperation.
    Pros: Reduces dependency on FATEs but doesn't nullify FATEs entirely.
    Cons: Fewer players taking part in FATEs.
    Cons: There are only a handful of viable locations where this is useful.
    Cons: Many players are already level 50.
    Cons: Can likely promote botters to auto-level in certain areas.

    Commander's Banner

    Other UNTRADABLE UNIQUE

    Deploys a flag on the ground. All party members around the flag are level-synced to the party leader's level.

    Special Effect: EXP earned within the radius of the flag is increased by 100%.
    Special Effect: 20% Chance additional 50% EXP Bonus on a successful Chain.
    Additional Effect: 20% Chance enemies slain will drop Grand Company Seals.

    Radius: 25y
    Duration: 180m


    Item Cost: Purchased from Grand Company Rank 1 for 3,000 Seals.


    General's Banner

    Other UNTRADABLE UNIQUE

    Deploys a flag on the ground. All party members around the flag are level-synced to the party leader's level.

    Special Effect: EXP earned within the radius of the flag is increased by 150%.
    Special Effect: 30% Chance additional 50% EXP Bonus on a successful Chain.
    Additional Effect: 30% Chance enemies slain will drop Grand Company Seals.

    Radius: 25y
    Duration: 180m


    Item Cost: Purchased from Grand Company Rank 2 for 4,000 Seals.


    Emperor's Banner

    Other UNTRADABLE UNIQUE

    Deploys a flag on the ground. All party members around the flag are level-synced to the party leader's level.

    Special Effect: EXP earned within the radius of the flag is increased by 200%.
    Special Effect: 40% Chance additional 50% EXP Bonus on a successful Chain.
    Additional Effect: 40% Chance enemies slain will drop Grand Company Seals.

    Radius: 25y
    Duration: 180m


    Item Cost: Purchased from Grand Company Rank 3 for 5,000 Seals.

    (8)
    Last edited by Mecan; 10-17-2013 at 11:23 PM.