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  1. #21
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Quote Originally Posted by Elexia View Post
    It was in production in 2007.



    I play a lot of MMOs currently, and this is one of the few that allows gamepad use and I actually like gamepad controls. It's call personal preference, and to me, you can do everything you need to with the current UI, but it still has latency problems.

    Also, I like not having my view distrupted by a big ass actionbar in the bottom-center of my screen all the time.
    Obviously you haven played XI on a controller. It sucks to control but it sucks a lot less than XIV. At least in XI you can do everything you need to on a controller.

    No wonder they pushed back the ps3 release. Something like this would NEVER pass Sony's quality assurance, not even the alpha phase.
    (0)

  2. #22
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Elexia View Post
    It was in production in 2007.



    I play a lot of MMOs currently, and this is one of the few that allows gamepad use and I actually like gamepad controls. It's call personal preference, and to me, you can do everything you need to with the current UI, but it still has latency problems.

    Also, I like not having my view distrupted by a big ass actionbar in the bottom-center of my screen all the time.
    Both Tera and Blade and Soul are designed to be played with control pads, the difference is they are optimised to be played with both/either.

    FFXIV favours control pad and that is partly why we have the clunky mess of a UI we have now.

    SE should have made this game with PC UI first and then ported it to the PS3 afterwards.

    I also use a gamepad from time to time in this game but thats only because using a mouse and keyboard sometimes is so counter-intuitive.
    (1)

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