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  1. #1
    Player
    Devaking55's Avatar
    Join Date
    Aug 2013
    Posts
    72
    Character
    Mose Vial
    World
    Adamantoise
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Maku View Post
    Prepare to be screamed at by everyone else. Demon Wall is all about speed and you are cutting your Raging Stricked DoTs uptime in half by using Ifirt.
    demon wall is all about speed? i dont seem to think so, my summoner is poorly geared and ive ran AK with other poorly geared dps and never seem to run out of floor space.
    (0)

  2. #2
    Player
    PessimiStick's Avatar
    Join Date
    Sep 2013
    Posts
    266
    Character
    Ippon Seionage
    World
    Diabolos
    Main Class
    Gladiator Lv 63
    Quote Originally Posted by Devaking55 View Post
    demon wall is all about speed? i dont seem to think so, my summoner is poorly geared and ive ran AK with other poorly geared dps and never seem to run out of floor space.
    Your DPS has to be *really* bad to wipe to Demon Wall.
    (0)

  3. #3
    Player
    Shadowzanon's Avatar
    Join Date
    Aug 2013
    Location
    Winter Haven Florida
    Posts
    334
    Character
    Aether Flow
    World
    Cactuar
    Main Class
    Red Mage Lv 70
    I hate ifrit, just flat out hate him being melee, mostly because before patch he was harder to manage as he chases off mobs n all and in sunken temple hes a jerk going to other mobs and making it harder for me to bring back to me. I guess now he will be easier to manage since i can cast n control my pet. but i cannot wait for garuda, atleast if garuda chases something shes at max range giving me more time to react.
    (1)

  4. #4
    Player
    Eclair_Xysha's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    277
    Character
    Eclair Xysha
    World
    Gilgamesh
    Main Class
    Conjurer Lv 90
    Yeah... I remember Ifrit.... I put him at the very dark back corner now. Never using him again. My carbuncle was better.

    He was the ultimate setback for me.
    (1)

  5. #5
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    I wish Ifrit was better but sadly he isn't. There should be more benefits to using ifrit vs garuda i.e. Ifrit should hit harder but require more micro manage.
    (2)

  6. #6
    Player

    Join Date
    Aug 2013
    Posts
    14
    Also, conclusive testing shows Ifrit has a lower base hitcap, requiring up to 460-ish acc for it to not miss attacks; garuda doesn't miss at base 341.

    Don't believe me? Try it yourself!
    (1)
    Chocobro.com FFXIV Web Simulator & Job Discussion.
    @chocobrodotcom @EeinXIV

    http://www.resonatefc.com

  7. #7
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Umm, I'm almost completely positive I've parsed Garuda-Egi missing in Coil. Given that whatever acc the SMN had was >341, I'd say Garuda needs acc.
    (0)

  8. #8
    Player
    GinTama's Avatar
    Join Date
    Mar 2011
    Posts
    722
    Character
    Strawberry Dragon
    World
    Phoenix
    Main Class
    Arcanist Lv 61
    You lost me when you said "spam ruin II" don't believe people still do that ...
    (3)

  9. #9
    Player
    xxalucard's Avatar
    Join Date
    Sep 2013
    Posts
    162
    Character
    Nurse Joy
    World
    Goblin
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by GinTama View Post
    You lost me when you said "spam ruin II" don't believe people still do that ...
    I do it.

    Especially on turn 4 after you bane your DoTs to both knights and must focus the soldiers down, and especially on the strict DPS check of the dreadnought right after. During regular dungeon runs there is no real reason NOT to spam ruin II (in the break between setting your Dots and waiting on a new Aetherflow stack) unless you are already somehow getting low on MP. Of course, you spam it less depending on MP and other CD's / Pet CD's coming up, but not using it at all...is...well...worse DPS for no reason.

    Quote Originally Posted by LobsterBisque View Post
    Wait...what?
    What I meant was I was able to see that there were certain minimum and maximum numbers for damage, early in my tests. This early observation was confirmed by the end of my hour or so of testing, along with all the other things I mentioned in the OP. I said this mainly because some people that had told me to use Ifrit claimed they had tested things for upwards of several hours (one claimed "seven hours" of testing!), and I was trying to make a point that it doesn't take a large amount of time to see that Ifrit sucks.
    (0)
    Last edited by xxalucard; 10-18-2013 at 04:47 AM.

  10. #10
    Player
    Kevee's Avatar
    Join Date
    Jun 2013
    Posts
    700
    Character
    Virtual On
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by xxalucard View Post
    I do it.

    Especially on turn 4 after you bane your DoTs to both knights and must focus the soldiers down, and especially on the strict DPS check of the dreadnought right after. During regular dungeon runs there is no real reason NOT to spam ruin II (in the break between setting your Dots and waiting on a new Aetherflow stack) unless you are already somehow getting low on MP. Of course, you spam it less depending on MP and other CD's / Pet CD's coming up, but not using it at all...is...well...worse DPS for no reason.
    You know ruin and ruin II take the same GCD, right? Don't be using Ruin II unless you can't use Ruin. If a mob is at 50%, say the Soldier or Dreadnought, there is no reason to use Ruin II over Ruin. The only time to, maybe, use Ruin II is sub-10% since the damage comes earlier than Ruin, and that's only if you aren't confident in your group.


    ..There is a real reason. Are you putting thunder on each target? Miasma II? If you're doing optimal AoE DPS, you bleed dry fast. Definitely don't use Ruin II unless necessary. DoT + Bane/Contagion -> Shadow Flare -> Thunder each target if under 4 targets -> Miasma II -> Spam Ruin or Tri-Disaster if over 4 targets.

    If there's 4+ Targets do Miasma II before Thunder, and use Tri-Disaster.
    (0)

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