

I have all the jobs leveled and play what is best, and it isn't warrior. Warrior use to be the best tank in 1.0 I played it all the time for tanking, but now Paladins have shifted to the best tank, for many reasons. Paladins have way more defensive cooldowns then warriors, need much less healing overall. If a patch shifts things around and makes warriors better again I will play warrior again but for now its Paladin.
War is sh1t sorry OP

Why do others say Lalafell is weak whereas it's truly OP, Einstein recommended Lalafell
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In before people realize that there are skills in this game that ignore all form of mitigation like a game should have.
Off topic: If someone is leveling Warrior, points should be spent in STR, VIT or a bit of both? Shouted this question on my server a few days ago and i recieved no response. So figured this would be the perfect chance to ask, in a warrior discussion.![]()
I understand from this thread that the person reality_check needs a reality check on how tanks and healing works in MMOs.
It goes both ways, if you can't prove that WAR cooldowns are better than PLD, then you're stuck in your discussion and might as well leave out all cooldowns. Which people are already doing.That is the point, you need to bring ALL Factors into a calculation and not only those which fit your personal opinion. And now i am getting curious how PLD pulls ahead even more?! Go ahead and explain it and please provide some numbers and not only Stuff like:
"I am right cause i say so".



I never said one is better than the other, did i? I play both and do have my opinion, but i am not going to throw sentences like "WAR is OP", "PLD is OP" if i can't proof it. I just pointed out that people leave out factors on the WAR Side ( self heals ), when they do consider the Defense Buffs from PLD, while both factors are essential for the play-style of the Class.
Last edited by Nero; 10-17-2013 at 08:41 PM.

I've done a lot of the math on this.I never said one is better than the other, did i? I play both and do have my opinion, but i am not going to throw sentences like "WAR is OP", "PLD is OP" if i can't proof it.I just pointed out that people leave out factors on the WAR Side ( self heals ), when they do consider the Defense Buffs from PLD, while both factors are essential for the play-style of the Class.
Here is a post about the baseline stuff, essentially comparing EHP and Shield Oath to Defiance and Inner Beast: http://forum.square-enix.com/ffxiv/t...PLD-comparison
This post has the math about cooldowns: http://forum.square-enix.com/ffxiv/t...=1#post1367676
Neither post takes into account Rage of Halone STR debuff or Block, which both obviously favor the paladin. Also worth mentioning that WAR is more likely to be crit due to how the hit tables work in this game.
Other people have made other mathematical models too. Most of them are pretty close to each other though we might vary due to different assumptions made (e.g. different DPS for the tank, different incoming dps levels, etc.)
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