Pics/vid or it didn't happen. I'm not risking gimping my choco to test this.
Look in the OP.
At timestamp ~5:50 he has hit Rank 10 and picks a HP boost from the Attacker Tree, his Chocobo (in Healer Stance at the time) immediately gains the benefit of it.
The OP initially has a +10% HP trait from the Defender Tree, and a +5% HP trait from the Healer Tree.
This puts him at 2235 HP (115% base if all traits stack)
So his Chocobo's base HP is potentially 2235/1.15 = 1943.478 HP
He then picks a +5% HP trait from the Attacker Tree.
This puts him at 2332 HP (120% base if all traits stack)
2332/1.2 = 1943.333 HP
Proof Positive.
-----------------------
You can even try it yourself:
Have you got any HP traits in your current chocobo, in any stance tree? (the first one is Rank #3 in each of the three trees)
Yes? Good.
Check the number on its HP bar.
Now put the chocobo into a stance that doesn't have the HP trait on its corresponding tree.
Check the number on its HP bar again.
If HP traits weren't active across stances, those would be different numbers.
Last edited by Maelwys; 10-19-2013 at 12:05 AM.
I don't understand why people say the last rank ability is worth it either. AoE damage? Not awesome if you have mobs slept/bound or don't want more adds... can't put the chocobo in guard stance like summoner pets and there is zero ability to manually control them. AoE taunt? Unless it is way more powerful that the first tier taunt then it's worthless and again... can't turn it off so if you don't want more adds you better be very careful of your chocobo's position which is independent of your own. AoE heal? How often do you use a chocobo in a party that would need the extra heals? never. It would only be nice to be another heal that would hit you and if you were a summoner it would also hit your pet. Especially since the chocobo refuses to heal your summoner pet.. so an aoe heal (if it hits the pet) would be useful.
Mine is rank 5 and will do choco cure outside healer stance, but he seems a lot less willing to cast it and I have died from him refusing to cast it when I needed it in free stance. However, last night he seemed a lot better after the patch that also addressed Eos not healing in certain situations.He get 221exp where i am farming
Oh! and free stance yeah its work nice but i notice that i have to switch stance from free stance to healer stance for Choco Cure. Because i was ending up at half of life without he Choco Cure me until i switch him to Healer Stance. But at free Stance he only does Choco Regen.
Ofcourse you can get other skill at other Stance but will they do it on Free Stance? Since mine dont use Choco Cure
Last edited by Dragonskin; 10-18-2013 at 12:03 AM.
OP, how often does your bird use the healing potency buff? Curious what the hidden cooldown for it is, if any. I'm rank 7 now but stopped because last time I leveled it I damn near went insane going from lv4-7 in 24 hours. lol
BTW, to those saying bird is gimped by not dedicating it to one tree...the stances (save healer stance) really have a minimal impact on the effectiveness of the bird since they for the most part only limit the bird to using actions in that tree. For one, at 50 it has only about 2000 base HP, which is low for any job. Going completely down the tank tree to 10 will leave your bird with less than 2500 HP with way fewer defensive cooldowns than a real tank and the enmity is a joke. The DPS abilities and damage do not get substantially better as you progress down that line as well. Healer stuff is actually useful due to the way it spams but I would argue that the medica is almost completely not needed due to the fact that you'd probably want your bird over even a SCH faerie with the SCH AFK close to never making it really only useful for solo only where the extra 15% crit would be nice for its single target healing skills.
If any feedback to devs is being given from this post, I would recommend to:
1) Increase chocobo base HP to about 3200.
2) Have stances have a dramatic effect on the bird's stats (as opposed to basically being for a minor AI change now). For example, tank stance increases bird max HP significantly and increases enmity, damage taken reduced etc. DPS stance increase attack power, weapon skill hidden cooldown reduction, attack speed, and so on.
3) Ability to use while DFing and ability to do instanced content alongside them (ie, not with random people but where you and a friend could both summon birds and do some light party dungeons).
4) Actually add stuff to the open world that you would want to do at level 50 that would require your buddy. The open world right now is almost exclusively only good for leveling currently....
at the first first first video talking about chocobo. Yoshi said we could be 2 player with 2 chocobo and do dungeon. but they took it off ..sadlyOP, how often does your bird use the healing potency buff?
3) Ability to use while DFing and ability to do instanced content alongside them (ie, not with random people but where you and a friend could both summon birds and do some light party dungeons).
4) Actually add stuff to the open world that you would want to do at level 50 that would require your buddy. The open world right now is almost exclusively only good for leveling currently....
and for medica .some people does farm as party to hang out .. massive killing spray without tank. Just killing the fast each have their mob. so having 1 choco on healer stance while other on free stance for dam .. medica is nice
See, my whole thing about making a hybrid is that I wanted him to have multiple attacks, but choco cure is too good to pass up. In free stance, he has choco kick, choco drop, choco slash, 30% inc crit rate, 20% increased HP, 10% increased STR, 10% increased Accuracy, 10% increased Mind, Choco Regen and Choco Cure, plus a buff to healing power. I don't know how that could possible be outdone by a chocobo with one tree focus and half those passives. I would try full healer, but that only helps for some jobs. My bird is universally useful for all jobs. Not playing darts here.
They want it bring later some months after launch, not at the beginning of the game. Players should first do dungeon run with other players before they can do it with chocobos.
Snap! I was going to go 6 tank 6 DPS 4 healer, but seems I will be going 7 healer 2 DPS 6 tank now![]()
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