I'd trade my limit for damage and groups that bard gets.
using limit really isnt that great its one single animation.

I'd trade my limit for damage and groups that bard gets.
using limit really isnt that great its one single animation.
And if a BRD is "doing it right" they'll destroy you in damage. Good examples uhh... any mob with an aoe attack centered on itself or player. Titan HM is 'much' faster with BRDs for DDs as they can continue to damage the boss while dodging bombs/plumes etc. There's simply no way a melee DPS is going to compete with a BRD. The demon wall in AK is another example. With repels and such, no one is going to beat BRDs. In fact, most PUG BRDs can kill the wall before the bees even spawn (without even using a LB obviously).
Any fights with adds where you need to switch targets, BRD is also going to pull ahead. They don't have to run back and forth between mobs. They just need to switch targets. Basically, 90% of the boss fights in the game favor BRD, not to mention trash mobs which you can engage as soon as the tank pulls (assuming they don't suck).

If you're just talking about damage, I say they are pretty balance. It's not severe enough to take one or the other. If you can't dodge on melee, you can't dodge on range.
( ' ')/\(' ' )
OP is just another case of someone blaming their own inadequacies on the game instead of themselves. Too much of this in gaming nowadays.

Monk's are by far the best DPS to work with once they have the class down. My favourite DPS class. Anyone who is dismissing them are missing the point. The entire job system is balance. You shouldn't be comparing melee to ranged, because they both serve a different group purpose. The best teams have both. All ranged just never works well, and all melee can work, but not well either. (Actually given the choice I would choose all melee, but it still dicey). Now I will say Archer is easy mode. I mean, super super easy mode. Whereas PGL has proved to be one of the hardest classes I have tried.

SMN...
LOL!
BLM > SMN
BRD is pretty stupid awesome though, DRG and MNK are still awesome.
You mean... dragoon?
Bards need to play songs that will drop their damage by 20%... a MNK in our group IS the top DPS at the moment. Good players make a class good.Can someone explain to me why (other than our limit break) any group should take a MNK/DRG over a SMN/BRD.
They do about the same (or more) damage, and have free movement to avoid AOE's better.
What realistic reason is there to bring melee dps other than friends or drops?
Why does SE hate Melee DPS?
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