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  1. #1
    Player
    Nightburn's Avatar
    Join Date
    Sep 2013
    Posts
    10
    Character
    Nightburn Leonheart
    World
    Malboro
    Main Class
    Lancer Lv 50

    Would you help me find a good rotation for lvl 70 items? I thank you in advance

    All right, since I haven’t started really crafting high level items so far I am really new to this and would love some tips.
    Currently, I got 50 at Goldsmith, Blacksmith, Leatherworking and Carpentry.
    15 at Alchemy and 30 at Weaving and 30 Armorer.
    By the end of the week, I intend to be 50 Weaving and 15 Culinarian.
    Assuming it is the end of the week and I already possess the skills I intend to, I will start to craft lvl 70 items.
    So, I would have:
    Ingenuity 2
    Manipulation
    Tricks of the Trade
    Careful Synthesis 2
    Hasty Touch
    Rapid Synthesis
    Waste not 2
    Rumination
    Byregot’s Blessing
    Assuming I have these skills, would you guys be able to suggest some skill rotations in order to maximize the chance to get a High Quality item considering 40 durability? And considering 80 Durability?
    I really appreciate your feedback.
    (0)

  2. #2
    Player
    Raveman1000's Avatar
    Join Date
    Aug 2013
    Posts
    10
    Character
    Mira Longshadow
    World
    Gilgamesh
    Main Class
    Archer Lv 50
    Here's what I do for my crafts. Keep in mind that I have access to Steady Hand II, which gives me 100% success on Basic Touch. The idea is to boost control with Inner quiet and unleash Byregot's blessing at the very last possible moment.

    Durability 40.

    Confort zone (not needed, gives 14 cp)
    Inner Quiet
    Steady Hand II
    Waste Not
    Basic Touch (or Hasty Touch)
    Basic Touch (or Hasty Touch)
    Basic Touch (or Hasty Touch)
    Great Strides
    Steady Hand
    Ingenuity II
    Advanced Touch (or Standard Touch)
    Great Strides
    Byregot's Blessing
    Standard Synthesis (or Careful Synthesis II)
    (2)

  3. #3
    Player
    Raveman1000's Avatar
    Join Date
    Aug 2013
    Posts
    10
    Character
    Mira Longshadow
    World
    Gilgamesh
    Main Class
    Archer Lv 50
    Durability 80

    Confort zone (not needed, gives 14 cp)
    Inner Quiet
    Steady Hand II
    Waste Not II
    Basic Touch (or Hasty Touch)
    Basic Touch (or Hasty Touch)
    Basic Touch (or Hasty Touch)
    Basic Touch (or Hasty Touch)
    Steady Hand II
    Basic Touch (or Hasty Touch)
    Basic Touch (or Hasty Touch)
    Basic Touch (or Hasty Touch)

    Here you still have 2 uses of Steady hand, so either increase quality with Hasty/Basic Touch or go to next phase and keep durability for extra progress at the end.

    Steady Hand
    Great Strides
    Innovation (not needed but really nice)
    Ingenuity II
    Byregot's Blessing
    Standard Synthesis
    Careful Synthesis II as often as needed.

    Hope this helps
    (1)
    Last edited by Raveman1000; 10-09-2013 at 11:20 AM.

  4. 10-08-2013 02:58 AM

  5. #4
    Player
    Nightburn's Avatar
    Join Date
    Sep 2013
    Posts
    10
    Character
    Nightburn Leonheart
    World
    Malboro
    Main Class
    Lancer Lv 50
    Do you always get HQ on your lvl 70 items?
    (0)

  6. #5
    Player
    Raveman1000's Avatar
    Join Date
    Aug 2013
    Posts
    10
    Character
    Mira Longshadow
    World
    Gilgamesh
    Main Class
    Archer Lv 50
    I always get HQ on the 80 durability items (from NQ mats)... for the 40 ones it depends on the timing of the Byregot Blessing... if it happens to land on a good condition it's usually enough to push the quality to 100%, if not it's around the lowest is about 50% (all with NQ). Also, make sure to eat some control food and have all your gear slotted with proper materia.
    (0)
    Last edited by Raveman1000; 10-09-2013 at 12:04 PM. Reason: Checked the HQ chance of durability 40 items online

  7. #6
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Raveman1000 View Post
    Here you still have 2 uses of Steady hand, so either increase quality with Hasty/Basic Touch or go to next phase and keep durability for extra progress at the end.

    Great Strides
    Steady Hand
    Innovation (not needed but really nice)
    Ingenuity II
    Byregot's Blessing
    Standard Synthesis
    Careful Synthesis II as often as needed.

    Hope this helps
    Question about this. Doesn't the Great Strides get wasted by not using a Touch action in the three turns after it? GS, SH, Innovation, Ingenuity 2, Byregot's ... doesn't that have the Great Strides go poof right before (and thus not affect at all) the Byregot's?

    I'd think swapping the Great Strides and the Steady Hand would solve that little problem.
    (1)

  8. #7
    Player
    Buckles's Avatar
    Join Date
    Aug 2011
    Posts
    107
    Character
    Buckles Trespen
    World
    Behemoth
    Main Class
    Goldsmith Lv 60
    As a level 50 in all crafts, my rotations follow these rotations/rules:

    80 Durability:

    1. Comfort Zone (although only a 14 point regeneration you'll use it twice in 2-star recipes)
    2. Inner Quiet.
    3. Steady Hands II
    4. Waste Not I (II is awful and, despite its name, an utter waste of resources)
    5. Hasty.
    6. Hasty.
    7. Hasty.
    8. Hasty.

    --INITIAL NOTES--
    1. If RED condition in any of the above, use Tricks of the Trade.
    2. If RED condition in the first few steps causes loss of sync of Steady Hands II and Waste Not I buff (i.e. they are not the same number) consider using Careful Synthesis II on step 8 to make use of the last tick of Waste Not I. If unsure, allow the buff to expire while you rebuff. Keeping 5 durability is better than wasting CP on a touch.
    If condition EXCELLENT use Basic Touch.

    By this stage you should be anywhere from 60-70 durability based off RED condition Tricks of the Trade regeneration.
    (0)

  9. #8
    Player
    Buckles's Avatar
    Join Date
    Aug 2011
    Posts
    107
    Character
    Buckles Trespen
    World
    Behemoth
    Main Class
    Goldsmith Lv 60
    Now we work on progress while allowing Comfort Zone to fall off at a manageable time.

    9. Ingenuity II
    10. Careful Synthesis II (take not of the progress increase. See how many more it will take to complete WITH INGENUITY II ON)
    11. Careful Synthesis II (if step 10 took you over 50% progress, obviously use a lesser synthesis action. The goal here is to land within 1-2 progress steps of finishing).

    If RED condition, continue using Tricks of the Trade.

    Then:

    Comfort Zone (landing on ~40 Durability at worst)
    12. Steady Hands II
    13. Waste Not I
    14. Hasty.
    15. Hasty.
    16. Hasty.
    17 Hasty. (landing on ~20 Durability at worst)

    NOTE: If RNG has been good to you and you have hit mostof your hasty touches, use Basic Touch on any REDS above.

    If RNG has been a cow, continue using Tricks of the Trade. You'll need to fuel another Waste Not I attack before the last stage.
    (0)

  10. #9
    Player
    Buckles's Avatar
    Join Date
    Aug 2011
    Posts
    107
    Character
    Buckles Trespen
    World
    Behemoth
    Main Class
    Goldsmith Lv 60
    Now take a look at your situation. How many quality increases have been successful? You're keeping count, right? Always keep count. At best you're about 100%. At worst you're on 0-40% with a powerful anger towards RNG. If this is you, you may consider using RECLAIM and praying to the Gods.

    What remains to do is pop Manipulation and set yourself up for the endgame. How you proceed depends on your CP pool. I have 378 CP so at this stage I often find myself in a very favorable position and do the following.

    Steady Hands II.
    Basic Touch.
    Great Strides. (If GOOD/EXCELLENT, use B. Blessing. If white continue)
    Ingenuity II. (We use this first before Innovation because we need the buff for finishing progress and do not want our CP to run us short of finishing.If GOOD/EXCELLENT, use B. Blessing. If white continue)
    Innovation.
    B. Blessing.

    With Ingenuity still active:

    Careful Synthesis II.
    Careful Synthesis II.
    (0)

  11. #10
    Player
    Buckles's Avatar
    Join Date
    Aug 2011
    Posts
    107
    Character
    Buckles Trespen
    World
    Behemoth
    Main Class
    Goldsmith Lv 60
    Now, there are a lot of things to consider. How many touches were successful? How much progress does your gear yield on these particular recipes? With Ingenuity II these numbers correlate to your 1-star yields so you likely already know this.

    At the start of a synth work on quality and CP retention. In the middle stages work on Progress first with CP retention, followed by quality with CP spending once you are able to reach the finish line in 1-2 synthesis actions.

    Your endgame is to get Steady Hands II up, and then use the first tick on a hasty/basic, followed by all your buffs. The point of this is twofold: Firstly, buffs obviously make for strong touches. However, just as important is that when you buff on a white condition you give yourself another chance that the next condition will be favorable. That is why we use B. Blessing at late as humanly possible.

    If all goes well you'll be HQing your 2 star recopies with ease.

    Good luck!
    (0)

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