The ninja may not be the only class/job we get when Yugiri starts training people. She mentions moving all of the survivors of her city. There are bound to be a few more people with some tricks up their sleeves.
The ninja may not be the only class/job we get when Yugiri starts training people. She mentions moving all of the survivors of her city. There are bound to be a few more people with some tricks up their sleeves.
Yes, I thought of that as well, but that also made me think that this would point to DRK as a tank job because I don't think they will release 2 DPS jobs. It would be a bad idea at least; we do need more tanks and I was hoping a 1 each role release.
Well the NPC we saw in the 2.2 storyline is wearing the assassin Iconic outfit. Source. However with that rat tail of her's she is obviously a rat race vs. the common rabbit race.
If they do add in an actual ninja, I think it might actually be a tank, if they already have an assassin job in the game. Historic ninja don't like actually killing and utilised a number of defensive tactics in their acts of escaping. Cool video on it.
Didn't Yoshida say that Ninja will never be tank in this game?
They also didn't like being seen, or their presence being known at all. Which is the opposite of what tanks want.Historic ninja don't like actually killing and utilised a number of defensive tactics in their acts of escaping.
Last edited by Exstal; 04-23-2014 at 09:45 PM.
It's not the Assassin "iconic" outfit (not entirely sure it can be "iconic" given that you're talking about an outfit only used in 2 games where every other implementation looks nothing the same). The assassin outfit you're referring to has a shortcloak, jumper/onesie, separated sleeves/armguards, and a face/head wrap for the mask. Yugiri has a hood, a tunic, bracers, gloves, chainmail pants and boots, and either a pullup from her tunic/undershirt to cover her face or a tighly pulled mask. About the only thing that they have in common is the mask.
Using the outfit as "evidence" that she's an assassin rather than a ninja is ludicrous since it's not even the assassin outfit.
What she's wearing is a closer approximation of the NIN outfit which is generally comprised of a hood, mask, tunic, bracers/armguards, loose pants, and boots. The only thing different about Yugiri's outfit from the traditional NIN outfit is that she has tight pants. She's a NIN, not an assassin.
Yoshi has already said that NIN will never be a tank because the idea is ludicrous on the face of it. NIN were *stealthy* which is completely and totally contradictory to the idea of a tank. Nowhere in the entire FF series can you find an example where NIN was actually intended to be a tank, and the only example where you *can* find wherein NIN was a tank (FFXI), it wasn't because of the developers thinking it was a keen idea; it was because the devs made a stupid mistake by giving NIN too powerful of a personal survival tool, and the player base completely changed their metagame around said ability. In FFXI, the only reason the devs made NIN a straight up tank was because they had to cede to the player metagame; if the players hadn't turned them into tanks and done so to a monumental degree such that they were often the *preferred* tank, the devs would never have allowed NIN to be tanks.If they do add in an actual ninja, I think it might actually be a tank, if they already have an assassin job in the game.
NIN is going to be DPS. There's no question about it.
Are you seriously using a video about video game ninjas as a link to historic ninjas? The "defensive tactics" of the historic ninja were almost entirely evasive techniques; not "dodge the sword" but "run away or hide so that they can't catch me". I really don't see a tank doing that.Historic ninja don't like actually killing and utilised a number of defensive tactics in their acts of escaping. Cool video on it.
Last edited by Kitru; 04-23-2014 at 10:02 PM.
I see dark night being a job stemming from the marauder class. The class is already 2 handed so they could have a scythe or great sword. Now obviously we only have 5 slots for a job so keep that in mind and they will still have tank armor which has its benefit as u will see. I'm seeing pug/arc as sub which seems op to me so maybe pug/arc or thm
Souleater next weapon skill 20% hp converted to dmg cannot be used with darkness.
Darkness single atk. Dmg given is absorbed
Crushing blow high dmg+bind
Vehemence 50%dmg up 50 def down
Unholy sacrifice 30% hp sac for high aoe dmg.
It would a crying shame if SE doesn't give DRK its own base class.I see dark night being a job stemming from the marauder class. The class is already 2 handed so they could have a scythe or great sword. Now obviously we only have 5 slots for a job so keep that in mind and they will still have tank armor which has its benefit as u will see. I'm seeing pug/arc as sub which seems op to me so maybe pug/arc or thm
Souleater next weapon skill 20% hp converted to dmg cannot be used with darkness.
Darkness single atk. Dmg given is absorbed
Crushing blow high dmg+bind
Vehemence 50%dmg up 50 def down
Unholy sacrifice 30% hp sac for high aoe dmg.
Why give its own base class when Mrd has all the skills it already has that's menacing? Berserk? Vengeance? Storms blow which increase slashing dmg? It's all right there overpower???
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