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  1. #1
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    Ragnirok's Avatar
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    Ragnirok Highstrike
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    Quote Originally Posted by Instrumentality View Post
    Yes, give one class multiple tanking jobs. This will work out splendidly.

    I mean having multiple different ways to tank worked so splendidly for Death Knight in WoW.
    If you read the post it said that the two iterations would be dps from GLD job or tank from an entirely new job. I'll just chalk it up to ignorance.
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  2. #2
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    Instrumentality's Avatar
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    Eureka Evergarden
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    Paladin Lv 70
    Quote Originally Posted by Ragnirok View Post
    If you read the post it said that the two iterations would be dps from GLD job or tank from an entirely new job. I'll just chalk it up to ignorance.
    I'm assuming you mean class, in which case you re-read my post. I very clearly said "let's give one class multiple tank jobs" which implies I disagreed with making DRK a tank job if it was a GLD job stone. If it was split off an entirely new class I'd disagree on general principle of not giving GLD something.

    Since I'm sure you can read at a greater than third grade level, I'll assume you were just tired.
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  3. #3
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    Quote Originally Posted by Instrumentality View Post
    I'm assuming you mean class, in which case you re-read my post. I very clearly said "let's give one class multiple tank jobs" which implies I disagreed with making DRK a tank job if it was a GLD job stone. If it was split off an entirely new class I'd disagree on general principle of not giving GLD something.

    Since I'm sure you can read at a greater than third grade level, I'll assume you were just tired.
    I did mean class

    That being said giving GLD a dps job is asinine because of how much is devoted specifically towards tanking. Traits are dictated by class and not job it would mean having to drastically alter their system. You are going to have to be prepared for GLD to not have another Job that isn't tank based. And before you start throwing yoship quotes around he just used it as an example. Would you really want a dps job based off a tank class?
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  4. #4
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    Gamemako's Avatar
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    Elysia Mazda
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    Quote Originally Posted by Ragnirok View Post
    That being said giving GLD a dps job is asinine because of how much is devoted specifically towards tanking. Traits are dictated by class and not job it would mean having to drastically alter their system. You are going to have to be prepared for GLD to not have another Job that isn't tank based. And before you start throwing yoship quotes around he just used it as an example. Would you really want a dps job based off a tank class?
    I actually talked about this in another post earlier today. GLA and CNJ have particularly tough roads ahead of them if they are to get another job due to their extreme specialization. The potential for Darkside/Darkness to interrupt the tankiness of GLA is actually a good part of why it's discussed.

    As for a DPS job off any tank, however, MRD is not only a good candidate, it's painfully obvious. The design is terribly similar to LNC already. You can practically match the two directly: Blood for Blood vs. Berserk, BB vs. FT, HT vs. Maim, Disembowel vs. Storm's Eye, Fracture vs. Phlebotemize. MRD has generally lower potency, but this is not difficult to address in a job design. Not only that, but from a mechanics standpoint, MRD is built as well as you possibly can for Dark Knight. Bloodbath, Thrill of Battle, Mercy Stroke, and Storm's Path all recover HP, which is a damage resource for Darkside/Darkness. I've said it before and I'll say it again: if I were designing a DPS class to work for a Dark Knight job, I'd basically end up making MRD.
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    Last edited by Gamemako; 01-24-2014 at 07:48 AM.

  5. #5
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    Ragnirok's Avatar
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    Quote Originally Posted by Gamemako View Post
    snip
    I could see that happening. MRD has a lot of built in damage just a stance or something and they'd be set but I can't see GLD providing a viable dps job. Because the idea above is probably never going to happen.
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  6. #6
    Player
    Instrumentality's Avatar
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    Quote Originally Posted by Ragnirok View Post
    I did mean class

    That being said giving GLD a dps job is asinine because of how much is devoted specifically towards tanking. Traits are dictated by class and not job it would mean having to drastically alter their system. You are going to have to be prepared for GLD to not have another Job that isn't tank based. And before you start throwing yoship quotes around he just used it as an example. Would you really want a dps job based off a tank class?
    I would want a DPS job based off a tank class, yes.

    It's not hard at all to imagine a high VIT dps class that uses moves to sacrifice extra HP for increased damage. Use those vaunted tank cooldowns to survive normal incoming damage with less HP than other melee DD and it'd be fine.
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