Miss my DRK
FTFYYeah, and also while DRK did wear metal armor, it was never really heavy armor. Just because its called a knight does not mean anything. I mean look at batman, he was called "The Dark Knight" and he wore very flexible armor in the recent films.
Also you need to look at not just 11 but also tactics and every other incarnation of the class. Look at wiki, the DRK is supposed to be an awesome damage dealing class compared to none, usually the most damaging class in the game due to its willingness to hurt itself to kill its opponant. While some goofs as you mentioned are there, I too have to agree the DRK is going to need to be a damage dealer.
Souce: Wiki Dark Knight
I don't know why I've seen all these "Dark Knight needs to be a tank" comments. Dark Knight does not tank. They use very damaging moves that sacrifice their own health to kill the enemy. Like souleater, a move that takes your defense to add to the damage you're doing. And Last Resort, another move that boosts attack at the expense of your own health. DRK do not Tank or they WILL die. So that being said I can't wait to see what SE does in this fast paced game to give DRK their own identity. I can see Marauder class with all the attack boosting moves. I do not see gladiator at all.
Last edited by Zer0mr; 12-02-2013 at 11:18 PM.
DArk Knight seems to fit the abilities of lancer the best, even the names sound like they could be dark knight oriented, vorpal thrust, life surge, phlebotomize, blood for blood, doom spike, chaos thrust....
Sub Maruader giving Bloodbath, & Mercy Stroke.
2nd cross class BLM for Thunder, Surecast & Swiftcast (especially useful if the 5 job abilites are powerful Dark themed spells)
Either could be required as both are very fitting to Dark Knight theme.
Add in 5 Job abilities and bend that Lance into a Scythe....boom, Dark Knight!
...Nailed it....
While some good points, I would disagree with this. One being that LNC getting two dps jobs would sour the class and wouldn't make it diverse in roles or use.
Also my thoughts on GLD getting DRK as a dps job doesn't bode well with me at all. Come on who wants to see someone dps as sword & board. That doesn't scream competitive dps to me as how would the shield provide you more damage? Just honestly a very dumb thought for a DD.
Also before everyone goes back to this Leon / Cecil use SWORD & SHIELD blah blah. While true they could use other weapons, also in the FFIV remake Cecil best choice was 2h thankyou. Other games to base off X2 / FF11 / FF12 (kinda) / Also a few of the character's in FFXIV could pass as DRK. Look at the story bosses, not only does the armor feel DRK but some of there abilities kinda feel that way. SE seems to be turning away from Sword & Board for DRK, as in lore they don't protect people they hurt them.
(part 2)
Now I think all could agree or understand why a good class for it on all account would be MRD. Lore wise DRK used drains to gain back MP / HP. MRD has abilities that gain back health upon dmg done, very DRK feeling. Also the whole wielding a massive 2h weapon should honestly give off a damage dealing feel. Par that with LNC / THM cross skills and boom.. you got a DRK class in every sense.
Now to quell the GLD crowd that wants to haber two iconic classes into one class. Only way I can see SE allowing DRK as a dps role for GLD would be to allow them to dual wield swords. Now I'm a big dual wield fan myself, so if that is the case I'm gun ho for it. Good facts for this case could be made for the General in Ul'dah. He is rocking two swords, armor looks very DRK feeling and well didn't he have the ability to cast Darkness... hmmmmmmm.
(part 3)
But still in all cases I still think MRD has the best chance to gain the job, just my thoughts on that. Also if both of our tank classes got dps jobs wouldn't really ever be a point in taking other melee dps as they wouldn't fill quite as useful of a role IMO. So in that case MRD is for sure getting a dps job, couldn't see a class that is based on 2h not getting one.
GLD class should honestly get a healer or some kind of support role as a second job.
These are just my thoughts, to each there own I guess.![]()
How would flash, rage of halone, and circle of scorn work as base skills for a dark knight? Holy attributed skills belonging to a user of darkness? BlasphemyDark Knight will almost certainly come from MRD or GLA. The iconic weapons setup for Dark Knight is one-handed sword and shield -- almost every case has this setup (sans optional axes in WotL or the Black Knight of CC, then the lack of shield in X-2, then FF11's scythe or alternate greatsword). Additionally, a Dark Knight has the mechanics needed to beat the tank out of GLA, meaning it's actually a viable DPS job for that truck of a class. However, in terms of actual skillset, MRD is perfect for a Dark Knight. You couldn't make a better set of abilities for a Dark Knight if you started from scratch. Take your pick, but there's really no good reason to make a Dark Knight out of anything else.
Well at least I can PLAY DRK for now a little, when I am not doing anything.
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SCH/SMN proved that two different Jobs can take the same skills from their base class and have them do different things. GLD could certainly be converted into DRK; SE will just have to change some of their skills in that same way.
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