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Thread: Dark Knight

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  1. #1
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    Exstal's Avatar
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    Don't forget to complete what you started in your opening post, Bloodclaw
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    I just don't see why people think DRK is going to come off GLD i know what was said about it by yosh? but form what i recall that was a could not a it will take this as a 100% fact.

    DRK will only come form GLD if they plan to make it a tank and give it a shield leading to what seems like a PLD with War skills and tanking style.

    The change to Mara skills in 2.1 mostly storms path/eye along with bloodbath seem to scream DRK base skills and all that is needed to turn it in to a dps is remove the Enmity form the base combo.
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  3. #3
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    Quote Originally Posted by darzok View Post
    DRK will only come form GLD if they plan to make it a tank and give it a shield leading to what seems like a PLD with War skills and tanking style.
    I'll assume you didn't read the thread. Or any other thread pertaining to how Yoshi gave an example on how Dark Knight would branch from Gladiator.

    - Remove emnity from skills (can't tank right there)
    - Slightly rework some other skills so they are worthwhile for > DPS <

    Now, the reason why DRK probably won't come from Gladiator is there are too many tanking abilities that would more than likely be overpowered for a DPS class. Much like if Geomancer came from Conjurer (Medica for a DPS class? Hah!)
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  4. #4
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    Quote Originally Posted by Exstal View Post
    Now, the reason why DRK probably won't come from Gladiator is there are too many tanking abilities that would more than likely be overpowered for a DPS class. Much like if Geomancer came from Conjurer (Medica for a DPS class? Hah!)
    Depending on how much they nerf your mind while switching to GEO (stats change when using a soul crystal), and what gear they let GEO wear, medica could become worthless, its the same reason smn can only physic for 400, but sch can physic for 1K+. You're right it would be silly for a DD to have an aoe cure, but entirely possible if they do stat swap right, and let geo wear thm/acn/blm/smn stuff instead of cnj/whm/sch stuff. And they could change the ability entirely, like sch summing a healer fairy. It could be changed to an aoe buff on on a different job.
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    Last edited by Volsung; 01-17-2014 at 08:16 AM.

  5. #5
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    Quote Originally Posted by Volsung View Post
    Depending on how much they nerf your mind while switching to GEO (stats change when using a soul crystal), and what gear they let GEO wear, medica could become worthless, its the same reason smn can only physic for 400, but sch can physic for 1K+. You're right it would be silly for a DD to have an aoe cure, but entirely possible if they do stat swap right, and let geo wear thm/acn/blm/smn stuff instead of cnj/whm/sch stuff. And they could change the ability entirely, like sch summing a healer fairy. It could be changed to an aoe buff on on a different job.
    The primary stat nerf isn't what is necessary. It's the principle that a *lot* of Conjurer skills are straight up healing skills. I'm sure they could make it work but it would invalidate many skills you learn while leveling the class. Arcanist is a unique case in which most of your skills are dual function skills and only 2 fall under the category of healing abilities; Physick and Resurrection.

    Conjurer is different.
    - Cure/Cure II / Cure III
    - Medica/Medica II
    - Esuna
    - Stoneskin
    - Raise
    - Shroud of Saints

    Those are all basic conjurer skills, SE would be hard pressed to simply rework so much of the class rather than just make a completely new class.

    Quote Originally Posted by darzok View Post
    The remove enmity fix is not the only problem DRK would need a shield or the base GLD skills need a rework other wise you end up with what 4-5 skills that the DRK can not use in any way.

    The work needed to have it come off GLD means the odds are if any thing it will come form Mara there is no need to read all the topic to work out the rework needed to make it work form GLD.

    I know what yoshi said and people take it the wrong way and go DRK is coming form GLD its a fact yoshi said so and that is not what he said he just gave a basic example of HOW it could be.

    The whole style of DRK form most other games puts it as coming form the Mara if not a whole new base class it self unless you go with the real old ff games where it did run around with a shield.
    Except there are only a few games in which Dark Knight *couldn't* use shields. So the shield issue is only one based on emotional attachment to the 2-handed incarnations of Dark Knight rather than 1-handed ones. Coming from Marauder is equally as silly given their "blood" skills are pathetic in their own right with Dragoon having a better blood skill than Marauder. It'd simply be more intelligent on SE's part to just make a new class altogether to house Dark Knight's repertoire of skills.
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    Last edited by Exstal; 01-17-2014 at 10:38 AM.

  6. 01-17-2014 10:37 AM
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  7. #7
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    Quote Originally Posted by Exstal View Post
    I'll assume you didn't read the thread. Or any other thread pertaining to how Yoshi gave an example on how Dark Knight would branch from Gladiator.

    - Remove emnity from skills (can't tank right there)
    - Slightly rework some other skills so they are worthwhile for > DPS <

    Now, the reason why DRK probably won't come from Gladiator is there are too many tanking abilities that would more than likely be overpowered for a DPS class. Much like if Geomancer came from Conjurer (Medica for a DPS class? Hah!)

    The remove enmity fix is not the only problem DRK would need a shield or the base GLD skills need a rework other wise you end up with what 4-5 skills that the DRK can not use in any way.

    The work needed to have it come off GLD means the odds are if any thing it will come form Mara there is no need to read all the topic to work out the rework needed to make it work form GLD.

    I know what yoshi said and people take it the wrong way and go DRK is coming form GLD its a fact yoshi said so and that is not what he said he just gave a basic example of HOW it could be.

    The whole style of DRK form most other games puts it as coming form the Mara if not a whole new base class it self unless you go with the real old ff games where it did run around with a shield.
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  8. #8
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    Quote Originally Posted by darzok View Post
    The remove enmity fix is not the only problem DRK would need a shield or the base GLD skills need a rework other wise you end up with what 4-5 skills that the DRK can not use in any way.

    The work needed to have it come off GLD means the odds are if any thing it will come form Mara there is no need to read all the topic to work out the rework needed to make it work form GLD.

    I know what yoshi said and people take it the wrong way and go DRK is coming form GLD its a fact yoshi said so and that is not what he said he just gave a basic example of HOW it could be.

    The whole style of DRK form most other games puts it as coming form the Mara if not a whole new base class it self unless you go with the real old ff games where it did run around with a shield.
    Don't let her get to you, she is clearly trolling. Yeah I am calling you out Exstal :P
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  9. #9
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    Quote Originally Posted by Bloodclaw View Post
    Don't let her get to you, she is clearly trolling. Yeah I am calling you out Exstal :P
    Using logic is trolling..where have I seen that before?
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  10. #10
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    I am in agreement that Dark Knight would be much more suited to come from a new class, that could be tailored to handle both a tank and DD job branching off from it.

    Is it possible to make DRK come from pld or mrd? you bet. But being tailored would leave the best experience in everyone's mouths. That goes for any
    new job they want to release from existing classes. It will take a lot of work, but sure its doable.
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