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Thread: Dark Knight

  1. #121
    Player
    HWF-7force's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    15
    Character
    Flynn Hawkins
    World
    Mateus
    Main Class
    Machinist Lv 79
    Class: Swordsman

    Jobs: Dark Knight, Samurai

    /thread
    (2)
    "And so we go..."

  2. #122
    Player
    Sedant's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    74
    Character
    Sedant Reaux
    World
    Leviathan
    Main Class
    Thaumaturge Lv 50
    Since DRK's couldnt hit the broadside of a behemoth in 11 it would be interesting if they turned them into a tank class in this game. Would at least make them more useful.
    (0)

  3. #123
    Player
    Bloodclaw's Avatar
    Join Date
    Aug 2013
    Posts
    410
    Character
    Bloodclaw Talon
    World
    Hyperion
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Akirakogami View Post
    DRK isn't going to be a class then. Theres very little room for more DPS in this game with the other possible new jobs.
    I concur, but perhaps they might release multiple classes at the same time.
    (0)

  4. #124
    Player
    Bloodclaw's Avatar
    Join Date
    Aug 2013
    Posts
    410
    Character
    Bloodclaw Talon
    World
    Hyperion
    Main Class
    Marauder Lv 100
    Quote Originally Posted by HWF-7force View Post
    Class: Swordsman

    Jobs: Dark Knight, Samurai

    /thread
    Which nation?
    (0)

  5. #125
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Sedant View Post
    Since DRK's couldnt hit the broadside of a behemoth in 11
    Accuracy was never the problem. The problem stemmed more from the ridiculous delay on DRK weapons, meaning that if you were to parse a one-hand DPS like a dual wielding NIN vs a DRK, the NIN parsed bigger ACC over a set period of time, but if you were to parse them by number of swings made you'd see little to no difference in acc rating.

    That's sort of why classes with long-delay/heavy weapons are usually designed around using more abilities, an element FFXI lacked and DRK suffered for it. Of course, once people figured out 5-6 hit builds for WS spam it sort of evened out (sort of why G-Axe and SAMs also geared the same way).
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  6. #126
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Duelle View Post
    Accuracy was never the problem. The problem stemmed more from the ridiculous delay on DRK weapons, meaning that if you were to parse a one-hand DPS like a dual wielding NIN vs a DRK, the NIN parsed bigger ACC over a set period of time, but if you were to parse them by number of swings made you'd see little to no difference in acc rating.

    That's sort of why classes with long-delay/heavy weapons are usually designed around using more abilities, an element FFXI lacked and DRK suffered for it. Of course, once people figured out 5-6 hit builds for WS spam it sort of evened out (sort of why G-Axe and SAMs also geared the same way).


    ^ This, DRK had the highest ACC in the game for a solid chunk of the games life. Once haste was exposed it not only had the highest ACC but the highest DPS which made it broken for many years.

    Most of the DRK references in this thread are people that must have stopped playing somewhere in the 2005 range.
    (2)

  7. #127
    Player
    Whiz's Avatar
    Join Date
    Aug 2013
    Posts
    113
    Character
    Whiz Lightyear
    World
    Leviathan
    Main Class
    Lancer Lv 60
    Almost certain that if they do put in DRK it will be a JoB not class and it will most likely be a lancer Job.
    (0)

  8. #128
    Player
    KoujiGeki's Avatar
    Join Date
    May 2011
    Posts
    1,390
    Character
    Kouji Geki
    World
    Excalibur
    Main Class
    Armorer Lv 58
    probably a Mrd /Lnc mix so itll have all the health drains back since SE split the between the two.
    (0)

  9. #129
    Player
    starLivitation's Avatar
    Join Date
    Oct 2013
    Posts
    485
    Character
    Starfish Melody
    World
    Phoenix
    Main Class
    Conjurer Lv 80
    isn't dragoon here covered dark knight skills? yes they don't use great swords but they certainly fill that mele dps role with a slow weapon and their armor resembles that of dark knights , as well as their blood for blood skill which sounds like a dark knight skill. I think we need beaster master , blue mage, ninja , samura more but thats my opinuin
    (0)
    Last edited by starLivitation; 01-08-2014 at 09:53 PM.

  10. #130
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by HWF-7force View Post
    Class: Swordsman

    Jobs: Dark Knight, Samurai

    /thread
    Currently 剣術士 (sword artist) is what Gladiator is called so I'm not sure on Swordsman. Samurai and Dark Knight using the same weapon is..questionable. Given the fact that broadswords or the like aren't handled in the same way as katanas.

    Quote Originally Posted by starLivitation View Post
    isn't dragoon here covered dark knight skills? yes they don't use great swords but they certainly fill that mele dps role with a slow weapon and their armor resembles that of dark knights , as well as their blood for blood skill which sounds like a dark knight skill. I think we need beaster master , blue mage, ninja , samura more but thats my opinuin
    Dark Knight uses swords/spears more than greatswords though.
    (0)

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