Not sure what materia to meld into my vanya chest and head piece. WHM any thoughts?
Not sure what materia to meld into my vanya chest and head piece. WHM any thoughts?
Vanya chest holds up to +27 crit. I chose the last slots for Spell speed, because that's what I do.
Thought scholars went crit, I see alot of whm walking around with det, and piety. I just want to get it perfect first time around its alot of gil.
Focus on any area that you seem to be having trouble with. If you find yourself often running low on MP, go for more piety. If your HP seems inadequate, go for VIT. DET supposedly increases the amount of HP gained per heal, but there is some debate about it's effectiveness. But mainly, whatever you personally feel you need.
None of these are an issue and we have turn 1 - 4 on farm easy mode. And I'm wearing full DL. So now idk, I might go more piety just for the back up I guess. Vit is never an issue.
To work off the strengths of the full Vanya set, I prioritized maxing out Spell Speed on each piece, regaining lost Determination compared to DL, regaining lost Piety compared to DL, and only adding Critical where viable. SPSD > DET > PIE > CRIT.
The stat caps are low enough, that you'll often max out a stat with Tier III materia before you run out of slots. The exceptions are the Vanya body and pants where you'd optimally want to use some Tier IV materia to get the most out of them, though on non-legacy servers this isn't particularly viable at the moment.
As a WHM, I can't say I'd favor an extremely high Critical build like you would for SCH when you could get more Determination, Spell Speed, or Piety instead. There really isn't a right or wrong answer, and depends on the upgrade path you intend to take for the rest of your build and play style. After-all, these are only ilvl70 pieces which you won't be wearing forever. WHM BiS from now and into future patches will lie elsewhere.
Debating piety but I cannot find any info if having more mana pool gives better regen....if it does, I'd personally stack that and determination then what ever else I can afford.
Also you have to keep in mind a few other things, like the costs of materia and the odds it goes poof when you try to attach them past the intial slot(s) vs the marginal stat increase.
I have wasted over 300k so far trying to get third slot to stick on my hat and robe alone. Unless you are really lucky or rich, going all crit/spell speed can really drain the funds fast.
ie. current crit/spell speed III materia on my non-legacy server is 30k-60k. Not cheap for those new to the game.
Basically, who knows what drops in CK and the HMs in 2.1; it could be same or better gear and come free instead. Right? /shrug
p.s. just for kicks, I ran AK wearing a swim suit + pumpkin hat and I barely noticed a difference. Is it really worth spending millions of gil on the materia lottery? I am not so sure about that now...
Last edited by sasakusaku; 10-20-2013 at 09:04 PM.
I slotted Piety.
Due to my Cleric's Stance-based playstyle, regretting that I did not invest in more Spell Crit.
I've considered other things for an unorthodox playstyle, but have refrained for now.
While I do have my whm relic and do paly it time to time, you may already know from my other posts I'm pretty into scholar, so grain of salt.
That said, I would still think a crit build would be very potent for whm. here is my reasoning:
If you are making this investment, you don't need the set to be good for AK or Wp or some other dinky activity like that. To invest this much you're probably looking at coils. So what's going to help you in coils?
Imo: Turn 1 and 4 are the real healing challenges (depending on how your fc does turn 1). These fights are largely about how mcuh healing you can do to a single target. As nearly all coil progression groups take two bards, mana is an utter non issue. Even if you are only taking a single bard, I doubt money spent on piety materia will really shine for you.
When your tank is getting nailed by two dreds (or four adds) in turn 4; the danger is falling behind. Its when they start getting low and you're trying to figh the tide of damage here, it seemse to me the stat that is most likely to help you is a few pieces of vanya capped on crit hit. Despite its price, its not too brutal to cap it if you invest in two 4's up front for the slots, only need one more to land.
After 3 crits, i really don't know. I could see arguments for speed and det. Det will improve your healing done, and spell speed seems rather weak.
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