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  1. #1
    Player
    Tiraelina's Avatar
    Join Date
    Mar 2011
    Posts
    476
    Character
    Tiraelina Kyara
    World
    Sargatanas
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by samfisher View Post
    32bit software can address 4GB.. why they don't is a different matter. Also texture packs don't sit in system RAM, they sit in VRAM on your GPU...
    In DX9 they sit in both, one of the big issues with it. DX11 is a lot more than pretty effects, its very significant back-end changes.
    (0)

  2. #2
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Tiraelina View Post
    In DX9 they sit in both, one of the big issues with it. DX11 is a lot more than pretty effects, its very significant back-end changes.
    Directx 11 also supports larger texture sizes. Which is one of the most significant things really.
    (0)