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  1. #1
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by kazaran View Post
    MMO's have to balance it due to data usage.
    I really hope you didn't mean to say the models and textures are being downloaded realtime while you're playing. Cause they're not.

    Quote Originally Posted by Talligan View Post
    I hate to tell you this ... but these are the best animations I've seen for any MMO. It's the only one that has made humans look normal and not like some awkward person with a stick for a spine.
    I wonder what you would say if you played 1.0 It had all realistic animations, safe for maybe dragoon jumps, that were motion-captured, including turning, starting and stopping to run. I sometimes spent minutes just watching my character move. All gone now. Instant 90/180° turns, bodies twisting under physically impossible angles, archers dislocating their joints shooting away from the target and still hitting, characters sliding around the ground...

    Quote Originally Posted by Tiggy View Post
    Actually they specifically talked about the directx version in response to this problem. They directly told us the textures were low because of directx 9 limitations and that the directx 11 engine would fix that allowing for larger textures. Stop letting your jimmies get all rustled because you aren't reading all the known info.
    The known info is a load of BS. Else why did 1.0 have much higher resolution textures? Which, surprise, surprise! was using directX 9.0c as well!
    (1)
    Last edited by Soukyuu; 10-17-2013 at 09:32 PM.