You know what I really miss? The sounds effects. Even a single step your character made felt like it had some weight to it. That, and the songs, atmosphere and overall "life" the old version gave.

There are some great things 2.0 brought, without a doubt, but I wish they would've kept some of the old things. Not everything from 1.0 or 1.23 was horrible, why did they have to fix some of the things that weren't broken?

As much as I hate to admit it, the game feels more of a glorified WoW than a Final Fantasy game with all that focus on getting everything done immediately, reaching endgame so fast, item levels, zergy FATE groups, shallow leveling, meaningless progression and absolutely no sense of danger when exploring (I'm pretty sure you could explore Mor Dhona as a Lv. 20 character without dying once).