More important than the graphics, for me, the voice acting in those 1.0 beginning cutscenes was miles better than the cringe-worthy stuff we have now. Plus, the dialogue seemed better in 1.0. Yda mistaking the player for a heavenly "psychopomp" and saying "Nana? Is that you?" Genius! xD Everything I can think of in 2.0 is bland and uninspired in comparison.
Hmm.. I'm not sure if the rest of 1.0's voice acting was as good as the stellar opening scenes, though. I'll have to go back and compare 1.0 Minfillia to 2.0 Minfillia.
Anyway, with the 2.0 acting being so bad, I'd rather have no voice acting at all. At least they allow me to switch to the Japanese audio so I don't have to have my soul murdered by 2.0's terrible English accents.


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they way 1.0 evolved... sure it was a train wreck at release, but for those that stuck through it til the end, saw a game that was rewarding, and paced. now... the combat system feels so shallow... idk im still actively playing, but i can definitely say that when i got a piece of darklight i was able to rejoice (even if i banged my head against an rng to get it) as opposed to going, "yawn i ony need 10 more prae runs for x gearset" and graphical detail... i had a high end pc, so i could play high end pc games and even with maps being copy/pasted the lighting and textures were beautiful. and as much a i love the variety of the world now, i miss a huuuge open world, compare to a cramped everything everywhere one. /wishesfor1.23privateserver






