Ho ok, makes sense then.
Unless you're at 2 sec GCD with GL3 and in perfect conditions (lag etc.), it's mathematically impossible for TW not to fall off. Or may I misunderstood again what you said ? xD....Notably, TW does not drop for itself...
UFROG - FFXIV : ARR
http://www.ufrog.fr/ff14/

Hmm ... I stated that I was using a 2.08s GCD (GL3 + 50SS).
Couple notes:
1. Lag should not be a factor for executing general attacks because the abilities are queued. It will only be a factor when the stance buff for the prior ability is so ridiculously lagged that you cannot execute a valid followup (you can't execute Twin Snakes because Dragon Kick's Raptor Form buff took >2 seconds to show up properly). That would be a pretty abnormal lag condition.
2. I have a debuff application delay built into my model because of the way abilities 'snapshot' buffs at the beginning of their cast and then apply debuffs/buffs later in the animation. This should be commonly seen by Monks with Greased Lightning buffs (you can begin casting SP/Demolish when GL has 0.1 seconds left, disappears during the SP animation, then re-applies at a full 3 stacks when SP "lands" -- in other words the GL buff applied by SP is based on the GL stacks that were present when you began casting SP).
In most cases, this application delay does not make much of a difference, but apparently the Twin Snakes timing is exceptionally tight. Without going into too much detail, basically if the Twin Snakes buff applies >0.5 seconds after TW starts to cast, then it should be up for the beginning of the next TW cast. If the TW buff applies <0.5 seconds after TW is cast, then it might not be up for the beginning of the next TW (assuming you're alternating TRs, and with the same 2.08s GCD assumption).
Overall I guess the tldr is that the timing is pretty tight at 50 skill speed, but possible. Needs more SS to be more reliable.
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