You missed the 3 dots - Demolish, Fracture and Touch of Death. These are your hardest hitting abilities. Any monk rotation without them is suboptimal (except on trash i guess)

You missed bootshine which does require you to move to the back. For the best dps, you will alternate dragon kick and bootshine since dragon kick's debuff can last two cycles and bootshine is higher dps since it always crits from the back(once you are in opo opo form).

You should also use your off-gcd abilities as much as you can. These are Steel Peak and Howling Fist. If a boss requires specific stuns, do not use steel peak (such as ifrit or chimera).

This is all standard. Some people use impulse drive. That is a very TP draining, and I wouldn't consider it standard.

I assume you're not including cooldowns in terms of rotation, such as Blood for Blood and Internal Release? True Strike is worth using if you have a very high skill speed. Otherwise, I don't think it's a dps increase.