I understand what OP is trying to say. However, like stated by a few others here, FFXI is more geared towards casuals now. Yea, it still involves a time commitment, but much less. That isn't the only reason it's more casual though because as many have argued, a time sink doesn't equal difficulty. With the release of higher levels and uncapping the majority of missions it makes most substantial battles easier, and unleashes subjob abilities to main jobs that breaks the strategy and balance that a level cap of 75 brought to the game. And Making the process of leveling up quicker "AND" easier with more exp and alliances. These were my main reasons for leaving. I want XIV to have a much larger learning curve because thats what keeps people interested while they throw time at achieving something.