So right now the game is pretty popular. I don't think anyone here is going to argue with that. We are seeing massive numbers of log on's and peak hours and it's causing some server latency issues. Not really a big deal in the grand scheme of things. Unless all of your boss mechanics are server side events. It makes it near impossible to dodge a Titan ability when you don't get to see it till a half second after it's already there and then you have to respond to it before it goes off with that disadvantage.

if mechanics were somehow done client side with then less strain would be placed on servers and the small amount of lag would be hardly noticeable .

Just something I thought you guys could consider if you were trying to make the best game possible it might make for a good quality of life change