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  1. #31
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    I'd prefer if more Warriors went AF2 chest + hat instead of Bravua +1 since it gives less of a strain on healers and it's pretty obvious that Warrior doesn't have much problem with threat.
    (0)

  2. #32
    Player
    Damun's Avatar
    Join Date
    Aug 2013
    Posts
    57
    Character
    Damun Fox
    World
    Leviathan
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Exstal View Post
    I'd prefer if more Warriors went AF2 chest + hat instead of Bravua +1 since it gives less of a strain on healers and it's pretty obvious that Warrior doesn't have much problem with threat.
    There's also a strong counter argument that having the extra damage from relic +1 is that it strengthens the self heals. I personally went af2 chest cause I hate DL tank gear.
    (0)

  3. #33
    Player
    Malacket's Avatar
    Join Date
    Sep 2013
    Posts
    1
    Character
    Rage Malacket
    World
    Diabolos
    Main Class
    Pugilist Lv 50
    Mind giving a little rotation in general of what you doing thank you!
    (0)

  4. #34
    Player
    Symbiant's Avatar
    Join Date
    Aug 2013
    Posts
    160
    Character
    Symbiant Disciple
    World
    Behemoth
    Main Class
    Paladin Lv 60
    Quote Originally Posted by RapBreon View Post
    Almost entirely sure the bugs don't have 100% damage buff to the Dnaught. Double Dnaught gibs our Pally, single x4 Dnaught never does.
    We have more issues w/ the Single gibbing then the the double gibbing the tank. Our typical issue is an add breaking loose or not getting picked up and taking out a healer.
    (0)

  5. #35
    Player
    Damun's Avatar
    Join Date
    Aug 2013
    Posts
    57
    Character
    Damun Fox
    World
    Leviathan
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Malacket View Post
    Mind giving a little rotation in general of what you doing thank you!
    For Turn 1 I would normally just go at it like a PLD until the boss got up to 2 or 3 stacks at which point I'd use my inner beasts on the "Hood swings" and even at that stage It's best to have your Foresight up. If you watch the turn 1 you'll see I had to do double Inner Beasts with Infurate to help keep myself up. I did screw up on that attempt, as I didnt' have feather foot up. The healers were really on their toes, inner beast can only take you so far. Also keeping "Thrill of the Battle" ready for any time you drop dangerously low. Using it while you're high is completely useless, as it's a reactive CD not a preactive.

    As for Turn 2, just threat rotation and Storm's Eye combo alternating as Maim is about to go off, the way we took on the ADS, it get's the slashing resistance buff so my inner beasts are quite gimped on him. Only use IB in emergencies only and if you have Infurate ready. If you don't have to deal with Chain Lightening and know how to stay out of Repelling Cannons and Baltast, you're good. Because the damage the ADS deals is unblockable/unparriable, you'll be nearly even with a pally, and keeping your Wrath stacks will make healing you easier.

    Honestly, the way you play warrior varies between fights, because everything you do is situational, aside from holding threat and keeping maim up. I'm still learning how to handle Turn 4, cause our leader want's to try to get me through Dreadnaught tanking as we only want 1 out at any given time, he does NOT want to deal with doublenaughts.
    (0)
    Last edited by Damun; 10-17-2013 at 09:31 PM.

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