Mind giving a little rotation in general of what you doingthank you!
Mind giving a little rotation in general of what you doingthank you!
For Turn 1 I would normally just go at it like a PLD until the boss got up to 2 or 3 stacks at which point I'd use my inner beasts on the "Hood swings" and even at that stage It's best to have your Foresight up. If you watch the turn 1 you'll see I had to do double Inner Beasts with Infurate to help keep myself up. I did screw up on that attempt, as I didnt' have feather foot up. The healers were really on their toes, inner beast can only take you so far. Also keeping "Thrill of the Battle" ready for any time you drop dangerously low. Using it while you're high is completely useless, as it's a reactive CD not a preactive.
As for Turn 2, just threat rotation and Storm's Eye combo alternating as Maim is about to go off, the way we took on the ADS, it get's the slashing resistance buff so my inner beasts are quite gimped on him. Only use IB in emergencies only and if you have Infurate ready. If you don't have to deal with Chain Lightening and know how to stay out of Repelling Cannons and Baltast, you're good. Because the damage the ADS deals is unblockable/unparriable, you'll be nearly even with a pally, and keeping your Wrath stacks will make healing you easier.
Honestly, the way you play warrior varies between fights, because everything you do is situational, aside from holding threat and keeping maim up. I'm still learning how to handle Turn 4, cause our leader want's to try to get me through Dreadnaught tanking as we only want 1 out at any given time, he does NOT want to deal with doublenaughts.
Last edited by Damun; 10-17-2013 at 09:31 PM.
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