Quote Originally Posted by Zenaku View Post
Why should you be rewarded for failing? If food did not go away from you die then you would need less of it which then the cost of food would be lower. You want your food to stay? don't die it's simple as that. Not trying to be rude or anything but i buy my food and i dislike paying 120k for HQ food but that how cook are making there gil so why take that away from them.

I'm just happy we keep our exp when we die lol.
This is false, CUL is not selling AT ALL any 2 stars food because people (obviously) can't buy something that lasts 3 minutes at maximum (wipe/disconnect/bad pull) if it costs 6k each (and it costs like that, the market is there and more or less that's the price).
"Don't die" is even more fun, the food should not be used FOR FARMING but should be used in hard new dungeons, for learning. So the main place where you would like to use a food is supposed to be a new raid where you are probably going to wipe a lot, maybe 3 hours of wipe.

This is how the game is supposed to be, if you are not dying in any dungeon, the game is too easy.